mirror of
https://github.com/bevyengine/bevy
synced 2024-11-10 07:04:33 +00:00
Remove render
feature group (#6912)
# Objective The feature doesn't have any use case in libraries or applications and many users use this feature incorrectly. See the issue for details. Closes #5753. ## Solution Remove it. --- ## Changelog ### Removed - `render` feature group. ## Migration Guide Instead of using `render` feature group use dependencies directly. This group consisted of `bevy_core_pipeline`, `bevy_pbr`, `bevy_gltf`, `bevy_render`, `bevy_sprite`, `bevy_text` and `bevy_ui`. You probably want to check if you need all of them.
This commit is contained in:
parent
36691769ba
commit
544776831d
2 changed files with 12 additions and 13 deletions
19
Cargo.toml
19
Cargo.toml
|
@ -32,7 +32,13 @@ default = [
|
|||
"bevy_gilrs",
|
||||
"bevy_scene",
|
||||
"bevy_winit",
|
||||
"render",
|
||||
"bevy_core_pipeline",
|
||||
"bevy_pbr",
|
||||
"bevy_gltf",
|
||||
"bevy_render",
|
||||
"bevy_sprite",
|
||||
"bevy_text",
|
||||
"bevy_ui",
|
||||
"png",
|
||||
"hdr",
|
||||
"vorbis",
|
||||
|
@ -43,17 +49,6 @@ default = [
|
|||
# Force dynamic linking, which improves iterative compile times
|
||||
dynamic = ["bevy_dylib"]
|
||||
|
||||
# Rendering support
|
||||
render = [
|
||||
"bevy_internal/bevy_core_pipeline",
|
||||
"bevy_internal/bevy_pbr",
|
||||
"bevy_internal/bevy_gltf",
|
||||
"bevy_internal/bevy_render",
|
||||
"bevy_internal/bevy_sprite",
|
||||
"bevy_internal/bevy_text",
|
||||
"bevy_internal/bevy_ui",
|
||||
]
|
||||
|
||||
# Optional bevy crates
|
||||
bevy_animation = ["bevy_internal/bevy_animation"]
|
||||
bevy_asset = ["bevy_internal/bevy_asset"]
|
||||
|
|
|
@ -14,7 +14,11 @@ crate-type = ["staticlib"]
|
|||
bevy = { path = "../../", features = [
|
||||
"bevy_audio",
|
||||
"bevy_winit",
|
||||
"render",
|
||||
"bevy_core_pipeline",
|
||||
"bevy_pbr",
|
||||
"bevy_render",
|
||||
"bevy_text",
|
||||
"bevy_ui",
|
||||
"vorbis",
|
||||
"filesystem_watcher"
|
||||
], default-features = false}
|
||||
|
|
Loading…
Reference in a new issue