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Rename rg3d to Fyrox in README (#4032)
# Objective rg3d has been renamed to Fyrox for a little while now and we should reflect that. It's not particularly urgent since the old link redirects to Fyrox. ## Solution Rename rg3d to Fyrox in the README
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@ -91,7 +91,7 @@ Plugins are very welcome to extend Bevy's features. [Guidelines][plugin_guidelin
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## Thanks and Alternatives
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Additionally, we would like to thank the [Amethyst](https://github.com/amethyst/amethyst), [macroquad](https://github.com/not-fl3/macroquad), [coffee](https://github.com/hecrj/coffee), [ggez](https://github.com/ggez/ggez), [rg3d](https://github.com/mrDIMAS/rg3d), and [Piston](https://github.com/PistonDevelopers/piston) projects for providing solid examples of game engine development in Rust. If you are looking for a Rust game engine, it is worth considering all of your options. Each engine has different design goals, and some will likely resonate with you more than others.
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Additionally, we would like to thank the [Amethyst](https://github.com/amethyst/amethyst), [macroquad](https://github.com/not-fl3/macroquad), [coffee](https://github.com/hecrj/coffee), [ggez](https://github.com/ggez/ggez), [Fyrox](https://github.com/FyroxEngine/Fyrox), and [Piston](https://github.com/PistonDevelopers/piston) projects for providing solid examples of game engine development in Rust. If you are looking for a Rust game engine, it is worth considering all of your options. Each engine has different design goals, and some will likely resonate with you more than others.
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## License
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