document how to publish patches (#12879)

# Objective

- Ensure patches can be released by anyone (with the appropriate
permissions)

## Solution

- Document the process
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François Mockers 2024-04-04 23:18:00 +02:00 committed by GitHub
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# Release Checklist # Release Checklist
## Pre-release ## Minor Version
### Minor Pre-release
1. Check regressions tag. 1. Check regressions tag.
2. Check appropriate milestone. 2. Check appropriate milestone, and close it.
3. Check GitHub Projects page for staleness. 3. Check GitHub Projects page for staleness.
4. Update change log. 4. Update change log.
5. Create migration guide. 5. Create migration guide.
6. Write blog post. 6. Write blog post.
7. Update book. 7. Update book.
8. Bump version number for all crates, using the "Release" workflow. 8. Bump version number for all crates, using the "Release" workflow.
* Change the commit message to be nicer
9. Create tag on GitHub. 9. Create tag on GitHub.
10. Edit Github Release. Add links to the `Release announcement` and `Migration Guide` 10. Edit Github Release. Add links to the `Release announcement` and `Migration Guide`.
11. Bump `latest` tag to most recent release. 11. Bump `latest` tag to most recent release.
12. Run this workflow to update screenshots: 12. Run this workflow to update screenshots:
* <https://github.com/bevyengine/bevy-website/actions/workflows/update-screenshots.yml> * <https://github.com/bevyengine/bevy-website/actions/workflows/update-screenshots.yml>
* _This will block blog post releases (and take ~40 minutes) so do it early_. * _This will block blog post releases (and take ~40 minutes) so do it early_.
13. Run this workflow to update wasm examples:
* <https://github.com/bevyengine/bevy-website/actions/workflows/build-wasm-examples.yml>
## Release ### Minor Release
1. Release on crates.io 1. Release on crates.io
* `bash tools/publish.sh`
2. Announce on: 2. Announce on:
1. HackerNews 1. HackerNews
2. Twitter 2. Twitter
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5. This Month in Rust Game Development newsletter 5. This Month in Rust Game Development newsletter
6. This Week in Rust newsletter 6. This Week in Rust newsletter
## Post-release ### Minor Post-release
1. Bump version number for all crates to next versions, as `0.X-dev`, using the "Post-release version bump" workflow, to ensure properly displayed version for [Dev Docs](https://dev-docs.bevyengine.org/bevy/index.html). 1. Bump version number for all crates to next versions, as `0.X-dev`, using the "Post-release version bump" workflow, to ensure properly displayed version for [Dev Docs](https://dev-docs.bevyengine.org/bevy/index.html).
2. Update Bevy version used for Bevy book code validation to latest release. 2. Update Bevy version used for Bevy book code validation to latest release.
## Patch
### Patch Pre-release
1. Check appropriate milestone.
2. Close the milestone, open the next one if anything remains and transfer them.
3. Bump version number for all crates, using the command from the "Release" workflow locally, with `patch` for the new version. At the time of writing this:
* `cargo release patch --workspace --no-publish --execute --no-tag --no-confirm --no-push --dependent-version upgrade --exclude ci --exclude errors --exclude bevy_mobile_example --exclude build-wasm-example`
* Change the commit message to be nicer
4. Create tag on GitHub.
5. Edit Github Release. Add link to the comparison between this patch and the previous version.
6. Bump `latest` tag to most recent release.
7. Run this workflow to update screenshots:
* <https://github.com/bevyengine/bevy-website/actions/workflows/update-screenshots.yml>
8. Run this workflow to update wasm examples:
* <https://github.com/bevyengine/bevy-website/actions/workflows/build-wasm-examples.yml>
### Patch Release
1. Release on crates.io
* `bash tools/publish.sh`
2. Announce on:
1. Discord: Bevy
### Patch Post-Release