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https://github.com/bevyengine/bevy
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WinitPlugin
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parent
ec84a33b43
commit
45d4f25a93
7 changed files with 76 additions and 43 deletions
27
Cargo.toml
27
Cargo.toml
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@ -8,27 +8,36 @@ edition = "2018"
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default = ["wgpu", "winit"]
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[dependencies]
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legion = { path = "bevy_legion", features = ["serialize"] }
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# bevy
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bevy_derive = { path = "bevy_derive" }
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bevy_transform = { path = "bevy_transform" }
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# rendering
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wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git", rev = "a7b0d5ae5bc0934439ef559ed145e93f0117c39a", optional = true }
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winit = { version = "0.22.0", optional = true }
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spirv-reflect = "0.2.3"
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shaderc = "0.6"
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png = "0.16.0"
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gltf = "0.14.0"
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# ecs
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legion = { path = "bevy_legion", features = ["serialize"] }
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# logging
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log = { version = "0.4", features = ["release_max_level_info"] }
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# misc
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bitflags = "1.0"
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glam = "0.8.6"
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winit = { version = "0.22.0", optional = true }
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zerocopy = "0.3"
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log = { version = "0.4", features = ["release_max_level_info"] }
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env_logger = "0.7"
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rand = "0.7.2"
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gltf = "0.14.0"
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serde = { version = "1", features = ["derive"]}
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serde_json = "1.0"
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uuid = { version = "0.8", features = ["v4", "serde"] }
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erased-serde = "0.3"
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type-uuid = "0.1"
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shaderc = "0.6"
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libloading = "0.5.2"
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png = "0.16.0"
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spirv-reflect = "0.2.3"
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bevy_derive = { path = "bevy_derive" }
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bevy_transform = { path = "bevy_transform" }
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# TODO: replace once_cell with std equivalent if/when this lands: https://github.com/rust-lang/rfcs/pull/2788
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once_cell = "1.3.1"
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@ -1,6 +1,6 @@
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use crate::{
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app::{system_stage, App},
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core::{window::winit::get_winit_run, CorePlugin},
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core::{winit::WinitPlugin, CorePlugin},
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legion::prelude::{Resources, Runnable, Schedulable, Schedule, Universe, World},
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plugin::{load_plugin, AppPlugin},
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render::{renderer::Renderer, *},
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@ -155,31 +155,20 @@ impl AppBuilder {
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self
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}
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#[cfg(not(feature = "wgpu"))]
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fn add_wgpu_renderer(mut self) -> Self {
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self
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}
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#[cfg(feature = "winit")]
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pub fn add_winit(mut self) -> Self {
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self.run = Some(get_winit_run());
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self
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}
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#[cfg(not(feature = "winit"))]
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pub fn add_winit(mut self) -> Self {
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self
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}
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pub fn add_defaults(mut self) -> Self {
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self = self
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.add_winit()
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.add_default_systems()
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.add_plugin(CorePlugin::default())
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.add_plugin(RenderPlugin::default())
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.add_wgpu_renderer();
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.add_plugin(RenderPlugin::default());
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#[cfg(feature = "wgpu")]
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{
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self = self.add_wgpu_renderer();
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}
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#[cfg(feature = "winit")]
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{}
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{
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self = self.add_plugin(WinitPlugin::default())
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}
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self
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}
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@ -1,9 +1,9 @@
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pub mod bytes;
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pub mod time;
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mod time;
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pub mod window;
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mod core_plugin;
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pub use bytes::GetBytes;
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pub use time::Time;
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pub use window::Window;
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pub use bytes::*;
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pub use time::*;
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pub use window::*;
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pub use core_plugin::*;
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@ -1,13 +1,33 @@
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use crate::app::App;
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use crate::{
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app::{App, AppBuilder},
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plugin::AppPlugin,
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};
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use super::Window;
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use winit::{
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event,
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event::WindowEvent,
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event_loop::{ControlFlow, EventLoop},
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};
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use super::Window;
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pub fn get_winit_run() -> Box<dyn Fn(App)> {
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#[derive(Default)]
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pub struct WinitPlugin;
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impl AppPlugin for WinitPlugin {
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fn build(&self, mut app: AppBuilder) -> AppBuilder {
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{
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app.run = Some(get_winit_run());
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}
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app
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}
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fn name(&self) -> &'static str {
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"Winit"
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}
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}
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pub fn get_winit_run() -> Box<dyn Fn(App) + Send + Sync> {
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Box::new(|mut app: App| {
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env_logger::init();
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let event_loop = EventLoop::new();
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@ -40,10 +60,7 @@ pub fn get_winit_run() -> Box<dyn Fn(App)> {
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window.height = size.height;
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}
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renderer.resize(
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&mut app.world,
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&mut app.resources,
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);
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renderer.resize(&mut app.world, &mut app.resources);
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}
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}
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event::Event::WindowEvent { event, .. } => match event {
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@ -68,4 +85,4 @@ pub fn get_winit_run() -> Box<dyn Fn(App)> {
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}
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});
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})
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}
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}
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@ -11,7 +11,7 @@ use super::{
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MeshResourceProvider, UiResourceProvider,
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},
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AssetBatchers, EntityRenderResourceAssignments, RenderResourceAssignments,
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},
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}, RenderContext,
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};
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use crate::{
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app::AppBuilder,
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@ -57,6 +57,7 @@ impl AppPlugin for RenderPlugin {
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let mut asset_batchers = AssetBatchers::default();
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asset_batchers.batch_types2::<Mesh, StandardMaterial>();
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app = app
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.add_resource(RenderContext::default())
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.add_resource(RenderGraph::default())
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.add_resource(AssetStorage::<Mesh>::new())
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.add_resource(AssetStorage::<Texture>::new())
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@ -5,6 +5,8 @@ use std::{any::TypeId, collections::HashMap, hash::Hash};
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// TODO: if/when const generics land, revisit this design in favor of generic array lengths
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// TODO: add sorting by primary / secondary handle to reduce rebinds of data
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#[derive(Hash, Eq, PartialEq, Debug, Ord, PartialOrd)]
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pub struct BatchKey2 {
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pub handle1: HandleId,
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@ -6,3 +6,18 @@ mod wgpu_type_converter;
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pub use wgpu_render_pass::*;
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pub use wgpu_renderer::*;
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pub use wgpu_resources::*;
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use crate::{app::AppBuilder, plugin::AppPlugin};
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pub struct WgpuRendererPlugin;
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impl AppPlugin for WgpuRendererPlugin {
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fn build(&self, app: AppBuilder) -> AppBuilder {
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// let render_context = app.resources.get_mut::<RenderContext>().unwrap();
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// render_context.renderer = Some(Box::new(WgpuRenderer::new()));
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app
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}
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fn name(&self) -> &'static str {
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"WgpuRenderer"
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}
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}
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