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Clarify docs for RenderLayers::layer
(#14871)
# Objective `RenderLayers` was marketed as being unlimited in the Bevy 0.14 release notes, but the most obvious constructor doesn't actually support unlimited layers. We should explicitly document this. ## Solution Add some docs mentioning the limit and pointing the user to `with` or `from_layers` if they need an arbitrary number of layers.
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1 changed files with 5 additions and 1 deletions
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@ -58,6 +58,10 @@ impl Default for RenderLayers {
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impl RenderLayers {
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/// Create a new `RenderLayers` belonging to the given layer.
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///
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/// This `const` constructor is limited to `size_of::<usize>()` layers.
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/// If you need to support an arbitrary number of layers, use [`with`](RenderLayers::with)
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/// or [`from_layers`](RenderLayers::from_layers).
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pub const fn layer(n: Layer) -> Self {
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let (buffer_index, bit) = Self::layer_info(n);
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assert!(
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@ -135,7 +139,7 @@ impl RenderLayers {
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false
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}
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/// get the bitmask representation of the contained layers
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/// Get the bitmask representation of the contained layers.
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pub fn bits(&self) -> &[u64] {
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self.0.as_slice()
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}
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