diff --git a/examples/2d/mesh2d_manual.rs b/examples/2d/mesh2d_manual.rs index 665c584c41..bf9850f68d 100644 --- a/examples/2d/mesh2d_manual.rs +++ b/examples/2d/mesh2d_manual.rs @@ -275,8 +275,8 @@ impl Plugin for ColoredMesh2dPlugin { ); // Register our custom draw function and pipeline, and add our render systems - let render_app = app.get_sub_app_mut(RenderApp).unwrap(); - render_app + app.get_sub_app_mut(RenderApp) + .unwrap() .add_render_command::() .init_resource::() .init_resource::>() diff --git a/examples/input/mouse_grab.rs b/examples/input/mouse_grab.rs index 7662814e27..ecf22f2823 100644 --- a/examples/input/mouse_grab.rs +++ b/examples/input/mouse_grab.rs @@ -16,7 +16,7 @@ fn grab_mouse( mouse: Res>, key: Res>, ) { - let window = windows.get_primary_mut().unwrap(); + let window = windows.primary_mut(); if mouse.just_pressed(MouseButton::Left) { window.set_cursor_visibility(false); window.set_cursor_lock_mode(true); diff --git a/examples/shader/compute_shader_game_of_life.rs b/examples/shader/compute_shader_game_of_life.rs index 26cce5e36e..aff074fd28 100644 --- a/examples/shader/compute_shader_game_of_life.rs +++ b/examples/shader/compute_shader_game_of_life.rs @@ -13,7 +13,6 @@ use bevy::{ renderer::{RenderContext, RenderDevice}, RenderApp, RenderStage, }, - window::WindowDescriptor, }; use std::borrow::Cow; diff --git a/examples/stress_tests/many_buttons.rs b/examples/stress_tests/many_buttons.rs index 2bbd3d2c45..74a3d6b37d 100644 --- a/examples/stress_tests/many_buttons.rs +++ b/examples/stress_tests/many_buttons.rs @@ -47,7 +47,7 @@ struct UiFont(Handle); impl FromWorld for UiFont { fn from_world(world: &mut World) -> Self { - let asset_server = world.get_resource::().unwrap(); + let asset_server = world.resource::(); UiFont(asset_server.load("fonts/FiraSans-Bold.ttf")) } } diff --git a/examples/window/transparent_window.rs b/examples/window/transparent_window.rs index 1685956bc1..b229b05092 100644 --- a/examples/window/transparent_window.rs +++ b/examples/window/transparent_window.rs @@ -4,7 +4,7 @@ //! [documentation](https://docs.rs/bevy/latest/bevy/prelude/struct.WindowDescriptor.html#structfield.transparent) //! for more details. -use bevy::{prelude::*, window::WindowDescriptor}; +use bevy::prelude::*; fn main() { App::new() diff --git a/examples/window/window_resizing.rs b/examples/window/window_resizing.rs index ceffac5901..03e5130d40 100644 --- a/examples/window/window_resizing.rs +++ b/examples/window/window_resizing.rs @@ -65,7 +65,7 @@ fn toggle_resolution( mut windows: ResMut, resolution: Res, ) { - let window = windows.get_primary_mut().unwrap(); + let window = windows.primary_mut(); if keys.just_pressed(KeyCode::Key1) { let res = resolution.small; @@ -87,7 +87,7 @@ fn on_resize_system( mut q: Query<&mut Text, With>, mut resize_reader: EventReader, ) { - let mut text = q.get_single_mut().unwrap(); + let mut text = q.single_mut(); for e in resize_reader.iter() { // When resolution is being changed text.sections[0].value = format!("{:.1} x {:.1}", e.width, e.height); diff --git a/examples/window/window_settings.rs b/examples/window/window_settings.rs index c06153ce15..987a22e131 100644 --- a/examples/window/window_settings.rs +++ b/examples/window/window_settings.rs @@ -1,8 +1,11 @@ //! Illustrates how to change window settings and shows how to affect //! the mouse pointer in various ways. -use bevy::{prelude::*, window::PresentMode}; -use bevy_internal::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}; +use bevy::{ + diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}, + prelude::*, + window::PresentMode, +}; fn main() { App::new() diff --git a/tests/window/minimising.rs b/tests/window/minimising.rs index 107dc4fa37..f7198fd187 100644 --- a/tests/window/minimising.rs +++ b/tests/window/minimising.rs @@ -19,7 +19,7 @@ fn main() { fn minimise_automatically(mut windows: ResMut, mut frames: Local) { if *frames == 60 { - windows.get_primary_mut().unwrap().set_minimized(true); + windows.primary_mut().set_minimized(true); } else { *frames += 1; } diff --git a/tests/window/resizing.rs b/tests/window/resizing.rs index d0a0182710..24824e0ed0 100644 --- a/tests/window/resizing.rs +++ b/tests/window/resizing.rs @@ -98,7 +98,7 @@ fn change_window_size( fn sync_dimensions(dim: Res, mut windows: ResMut) { if dim.is_changed() { - windows.get_primary_mut().unwrap().set_resolution( + windows.primary_mut().set_resolution( dim.width.try_into().unwrap(), dim.height.try_into().unwrap(), );