diff --git a/README.md b/README.md index f0cca60898..567ed27aea 100644 --- a/README.md +++ b/README.md @@ -78,7 +78,7 @@ Bevy has the following [Focus Areas](https://github.com/bevyengine/bevy/labels/f Bevy is only possible because of the hard work put into these foundational technologies: -* [wgpu](https://github.com/gfx-rs/wgpu): modern / low-level / cross-platform graphics library inspired by Vulkan +* [wgpu](https://wgpu.rs/): modern / low-level / cross-platform graphics library inspired by Vulkan * [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics * [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust * [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code diff --git a/crates/bevy_internal/src/lib.rs b/crates/bevy_internal/src/lib.rs index 62fb7cf270..87dc85dd3c 100644 --- a/crates/bevy_internal/src/lib.rs +++ b/crates/bevy_internal/src/lib.rs @@ -130,7 +130,7 @@ pub mod winit { #[cfg(feature = "bevy_wgpu")] pub mod wgpu { - //! A render backend utilizing [wgpu](https://github.com/gfx-rs/wgpu-rs). + //! A render backend utilizing [wgpu](https://wgpu.rs/). pub use bevy_wgpu::*; } diff --git a/docs/debugging.md b/docs/debugging.md index 38558f1ccf..f791e7d21b 100644 --- a/docs/debugging.md +++ b/docs/debugging.md @@ -15,4 +15,4 @@ To capture a wgpu trace: 1. Create a new `wgpu_trace` folder in the root of your cargo workspace 2. Add the "wgpu_trace" feature to the bevy crate. (ex: `cargo run --example features wgpu_trace`) -3. Zip up the wgpu_trace folder and attach it to the relevant issue. New wgpu issues should generally be created [here](https://github.com/gfx-rs/wgpu). Please include the wgpu revision in your bug reports. You can find the revision in the `Cargo.lock` file in your workspace. +3. Zip up the wgpu_trace folder and attach it to the relevant issue. New wgpu issues should generally be created [in the wgpu repository](https://github.com/gfx-rs/wgpu). Please include the wgpu revision in your bug reports. You can find the revision in the `Cargo.lock` file in your workspace. diff --git a/docs/linux_dependencies.md b/docs/linux_dependencies.md index 781a797f1d..e395e3d286 100644 --- a/docs/linux_dependencies.md +++ b/docs/linux_dependencies.md @@ -20,7 +20,7 @@ Compiling with clang is also possible - replace the `g++` package with `clang`. Graphics and audio need to be configured for them to work with WSL 2 backend. Please see the ubuntu [WSL documentation](https://wiki.ubuntu.com/WSL) on how to set up graphics and audio. -## Fedora 33 +## Fedora ```bash sudo dnf install gcc-c++ libX11-devel alsa-lib-devel systemd-devel