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many_glyphs
recompute-text
option (#8499)
# Objective Add a commandline argument to the `many_glyphs` that forces the recomputation of all the text every frame.
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parent
c324b90ffe
commit
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1 changed files with 25 additions and 11 deletions
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@ -2,6 +2,9 @@
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//!
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//! Creates a `Text` with a single `TextSection` containing `100_000` glyphs,
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//! and renders it with the UI in a white color and with Text2d in a red color.
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//!
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//! To recompute all text each frame run
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//! `cargo run --example many_glyphs --release recompute-text`
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use bevy::{
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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prelude::*,
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@ -10,18 +13,23 @@ use bevy::{
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};
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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present_mode: PresentMode::Immediate,
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..default()
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}),
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let mut app = App::new();
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app.add_plugins(DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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present_mode: PresentMode::Immediate,
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..default()
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}))
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.add_plugin(LogDiagnosticsPlugin::default())
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.add_systems(Startup, setup)
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.run();
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}),
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..default()
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}))
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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.add_plugin(LogDiagnosticsPlugin::default())
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.add_systems(Startup, setup);
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if std::env::args().any(|arg| arg == "recompute-text") {
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app.add_systems(Update, force_text_recomputation);
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}
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app.run();
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}
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fn setup(mut commands: Commands) {
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@ -73,3 +81,9 @@ fn setup(mut commands: Commands) {
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..Default::default()
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});
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}
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fn force_text_recomputation(mut text_query: Query<&mut Text>) {
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for mut text in &mut text_query {
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text.set_changed();
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}
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}
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