mirror of
https://github.com/bevyengine/bevy
synced 2025-02-16 14:08:32 +00:00
Add additional vertex formats (#1878)
- `Short2` - `Short2Norm` - `Ushort2` - `Ushort2Norm` - `Short4` - `Short4Norm` - `Ushort4` - `Ushort4Norm` - `Char2` - `Char2Norm` - `Uchar2` - `Uchar2Norm` - `Char4` - `Char4Norm` - `Uchar4`
This commit is contained in:
parent
c86d490a20
commit
294feeedc0
1 changed files with 60 additions and 0 deletions
|
@ -36,6 +36,21 @@ pub enum VertexAttributeValues {
|
||||||
Float4(Vec<[f32; 4]>),
|
Float4(Vec<[f32; 4]>),
|
||||||
Int4(Vec<[i32; 4]>),
|
Int4(Vec<[i32; 4]>),
|
||||||
Uint4(Vec<[u32; 4]>),
|
Uint4(Vec<[u32; 4]>),
|
||||||
|
Short2(Vec<[i16; 2]>),
|
||||||
|
Short2Norm(Vec<[i16; 2]>),
|
||||||
|
Ushort2(Vec<[u16; 2]>),
|
||||||
|
Ushort2Norm(Vec<[u16; 2]>),
|
||||||
|
Short4(Vec<[i16; 4]>),
|
||||||
|
Short4Norm(Vec<[i16; 4]>),
|
||||||
|
Ushort4(Vec<[u16; 4]>),
|
||||||
|
Ushort4Norm(Vec<[u16; 4]>),
|
||||||
|
Char2(Vec<[i8; 2]>),
|
||||||
|
Char2Norm(Vec<[i8; 2]>),
|
||||||
|
Uchar2(Vec<[u8; 2]>),
|
||||||
|
Uchar2Norm(Vec<[u8; 2]>),
|
||||||
|
Char4(Vec<[i8; 4]>),
|
||||||
|
Char4Norm(Vec<[i8; 4]>),
|
||||||
|
Uchar4(Vec<[u8; 4]>),
|
||||||
Uchar4Norm(Vec<[u8; 4]>),
|
Uchar4Norm(Vec<[u8; 4]>),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -56,6 +71,21 @@ impl VertexAttributeValues {
|
||||||
VertexAttributeValues::Float4(ref values) => values.len(),
|
VertexAttributeValues::Float4(ref values) => values.len(),
|
||||||
VertexAttributeValues::Int4(ref values) => values.len(),
|
VertexAttributeValues::Int4(ref values) => values.len(),
|
||||||
VertexAttributeValues::Uint4(ref values) => values.len(),
|
VertexAttributeValues::Uint4(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Short2(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Short2Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Ushort2(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Ushort2Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Short4(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Short4Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Ushort4(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Ushort4Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Char2(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Char2Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Uchar2(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Uchar2Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Char4(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Char4Norm(ref values) => values.len(),
|
||||||
|
VertexAttributeValues::Uchar4(ref values) => values.len(),
|
||||||
VertexAttributeValues::Uchar4Norm(ref values) => values.len(),
|
VertexAttributeValues::Uchar4Norm(ref values) => values.len(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,6 +112,21 @@ impl VertexAttributeValues {
|
||||||
VertexAttributeValues::Float4(values) => values.as_slice().as_bytes(),
|
VertexAttributeValues::Float4(values) => values.as_slice().as_bytes(),
|
||||||
VertexAttributeValues::Int4(values) => values.as_slice().as_bytes(),
|
VertexAttributeValues::Int4(values) => values.as_slice().as_bytes(),
|
||||||
VertexAttributeValues::Uint4(values) => values.as_slice().as_bytes(),
|
VertexAttributeValues::Uint4(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Short2(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Short2Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Ushort2(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Ushort2Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Short4(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Short4Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Ushort4(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Ushort4Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Char2(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Char2Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Uchar2(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Uchar2Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Char4(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Char4Norm(values) => values.as_slice().as_bytes(),
|
||||||
|
VertexAttributeValues::Uchar4(values) => values.as_slice().as_bytes(),
|
||||||
VertexAttributeValues::Uchar4Norm(values) => values.as_slice().as_bytes(),
|
VertexAttributeValues::Uchar4Norm(values) => values.as_slice().as_bytes(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -102,6 +147,21 @@ impl From<&VertexAttributeValues> for VertexFormat {
|
||||||
VertexAttributeValues::Float4(_) => VertexFormat::Float4,
|
VertexAttributeValues::Float4(_) => VertexFormat::Float4,
|
||||||
VertexAttributeValues::Int4(_) => VertexFormat::Int4,
|
VertexAttributeValues::Int4(_) => VertexFormat::Int4,
|
||||||
VertexAttributeValues::Uint4(_) => VertexFormat::Uint4,
|
VertexAttributeValues::Uint4(_) => VertexFormat::Uint4,
|
||||||
|
VertexAttributeValues::Short2(_) => VertexFormat::Short2,
|
||||||
|
VertexAttributeValues::Short2Norm(_) => VertexFormat::Short2Norm,
|
||||||
|
VertexAttributeValues::Ushort2(_) => VertexFormat::Ushort2,
|
||||||
|
VertexAttributeValues::Ushort2Norm(_) => VertexFormat::Ushort2Norm,
|
||||||
|
VertexAttributeValues::Short4(_) => VertexFormat::Short4,
|
||||||
|
VertexAttributeValues::Short4Norm(_) => VertexFormat::Short4Norm,
|
||||||
|
VertexAttributeValues::Ushort4(_) => VertexFormat::Ushort4,
|
||||||
|
VertexAttributeValues::Ushort4Norm(_) => VertexFormat::Ushort4Norm,
|
||||||
|
VertexAttributeValues::Char2(_) => VertexFormat::Char2,
|
||||||
|
VertexAttributeValues::Char2Norm(_) => VertexFormat::Char2Norm,
|
||||||
|
VertexAttributeValues::Uchar2(_) => VertexFormat::Uchar2,
|
||||||
|
VertexAttributeValues::Uchar2Norm(_) => VertexFormat::Uchar2Norm,
|
||||||
|
VertexAttributeValues::Char4(_) => VertexFormat::Char4,
|
||||||
|
VertexAttributeValues::Char4Norm(_) => VertexFormat::Char4Norm,
|
||||||
|
VertexAttributeValues::Uchar4(_) => VertexFormat::Uchar4,
|
||||||
VertexAttributeValues::Uchar4Norm(_) => VertexFormat::Uchar4Norm,
|
VertexAttributeValues::Uchar4Norm(_) => VertexFormat::Uchar4Norm,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue