Stageless: move final apply outside of spawned executor (#7445)

# Objective

- After the multithreaded executor finishes running all the systems, we apply the buffers for any system that hasn't applied it's buffers. This is a courtesy apply for users who forget to order their systems before a apply_system_buffers. When checking stageless, it was found that this apply_system_buffers was running on the executor thread instead of the world's thread. This is a problem because anything with world access should be able to access nonsend resources.

## Solution

- Move the final apply_system_buffers outside of the executor and outside of the scope, so it runs on the same thread that schedule.run is called on.
This commit is contained in:
Mike 2023-02-03 02:35:20 +00:00
parent 36320762f4
commit 27e20df6de

View file

@ -178,8 +178,17 @@ impl SystemExecutor for MultiThreadedExecutor {
self.rebuild_active_access();
}
}
};
// SAFETY: all systems have completed
#[cfg(feature = "trace")]
let executor_span = info_span!("schedule_task");
#[cfg(feature = "trace")]
let executor = executor.instrument(executor_span);
scope.spawn(executor);
});
// Do one final apply buffers after all systems have completed
// SAFETY: all systems have completed, and so no outstanding accesses remain
let world = unsafe { &mut *world.get() };
apply_system_buffers(&self.unapplied_systems, systems, world);
self.unapplied_systems.clear();
@ -191,14 +200,6 @@ impl SystemExecutor for MultiThreadedExecutor {
self.evaluated_sets.clear();
self.skipped_systems.clear();
self.completed_systems.clear();
};
#[cfg(feature = "trace")]
let executor_span = info_span!("schedule_task");
#[cfg(feature = "trace")]
let executor = executor.instrument(executor_span);
scope.spawn(executor);
});
}
}