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Stageless: move final apply outside of spawned executor (#7445)
# Objective - After the multithreaded executor finishes running all the systems, we apply the buffers for any system that hasn't applied it's buffers. This is a courtesy apply for users who forget to order their systems before a apply_system_buffers. When checking stageless, it was found that this apply_system_buffers was running on the executor thread instead of the world's thread. This is a problem because anything with world access should be able to access nonsend resources. ## Solution - Move the final apply_system_buffers outside of the executor and outside of the scope, so it runs on the same thread that schedule.run is called on.
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1 changed files with 14 additions and 13 deletions
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@ -178,8 +178,17 @@ impl SystemExecutor for MultiThreadedExecutor {
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self.rebuild_active_access();
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self.rebuild_active_access();
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}
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}
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}
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}
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};
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// SAFETY: all systems have completed
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#[cfg(feature = "trace")]
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let executor_span = info_span!("schedule_task");
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#[cfg(feature = "trace")]
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let executor = executor.instrument(executor_span);
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scope.spawn(executor);
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});
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// Do one final apply buffers after all systems have completed
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// SAFETY: all systems have completed, and so no outstanding accesses remain
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let world = unsafe { &mut *world.get() };
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let world = unsafe { &mut *world.get() };
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apply_system_buffers(&self.unapplied_systems, systems, world);
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apply_system_buffers(&self.unapplied_systems, systems, world);
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self.unapplied_systems.clear();
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self.unapplied_systems.clear();
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@ -191,14 +200,6 @@ impl SystemExecutor for MultiThreadedExecutor {
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self.evaluated_sets.clear();
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self.evaluated_sets.clear();
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self.skipped_systems.clear();
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self.skipped_systems.clear();
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self.completed_systems.clear();
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self.completed_systems.clear();
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};
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#[cfg(feature = "trace")]
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let executor_span = info_span!("schedule_task");
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#[cfg(feature = "trace")]
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let executor = executor.instrument(executor_span);
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scope.spawn(executor);
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});
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}
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}
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}
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}
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