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Mutable mesh accessors: indices_mut and attribute_mut (#1164)
mutable mesh accessors: indices_mut and attribute_mut
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1 changed files with 11 additions and 0 deletions
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@ -219,6 +219,13 @@ impl Mesh {
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self.attributes.get(&name.into())
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self.attributes.get(&name.into())
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}
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}
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pub fn attribute_mut(
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&mut self,
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name: impl Into<Cow<'static, str>>,
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) -> Option<&mut VertexAttributeValues> {
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self.attributes.get_mut(&name.into())
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}
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pub fn set_indices(&mut self, indices: Option<Indices>) {
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pub fn set_indices(&mut self, indices: Option<Indices>) {
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self.indices = indices;
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self.indices = indices;
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}
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}
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@ -227,6 +234,10 @@ impl Mesh {
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self.indices.as_ref()
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self.indices.as_ref()
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}
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}
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pub fn indices_mut(&mut self) -> Option<&mut Indices> {
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self.indices.as_mut()
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}
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pub fn get_index_buffer_bytes(&self) -> Option<Vec<u8>> {
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pub fn get_index_buffer_bytes(&self) -> Option<Vec<u8>> {
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self.indices.as_ref().map(|indices| match &indices {
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self.indices.as_ref().map(|indices| match &indices {
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Indices::U16(indices) => indices.as_slice().as_bytes().to_vec(),
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Indices::U16(indices) => indices.as_slice().as_bytes().to_vec(),
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