Add 0.6 changelog (#3584)

Does what it says on the tin.
This commit is contained in:
Carter Anderson 2022-01-08 04:37:05 +00:00
parent c2da7800e3
commit 270fe9ca90

View file

@ -7,7 +7,657 @@ While we try to keep the `Unreleased` changes updated, it is often behind and do
all merged pull requests. To see a list of all changes since the latest release, you may compare
current changes on git with [previous release tags][git_tag_comparison].
[git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.5.0...main
[git_tag_comparison]: https://github.com/bevyengine/bevy/compare/v0.6.0...main
## Version 0.6.0 (2022-01-08)
### Added
- [New Renderer][3175]
- [Clustered forward rendering][3153]
- [Frustum culling][2861]
- [Sprite Batching][3060]
- [Materials and MaterialPlugin][3428]
- [WebGL2 support][3039]
- [Pipeline Specialization, Shader Assets, and Shader Preprocessing][3031]
- [Modular Rendering][2831]
- [Directional light and shadow][c6]
- [Directional light][2112]
- [Use the infinite reverse right-handed perspective projection][2543]
- [Implement and require `#[derive(Component)]` on all component structs][2254]
- [Shader Imports. Decouple Mesh logic from PBR][3137]
- [Add support for opaque, alpha mask, and alpha blend modes][3072]
- [bevy_gltf: Load light names from gltf][3553]
- [bevy_gltf: Add support for loading lights][3506]
- [Spherical Area Lights][1901]
- [Shader Processor: process imported shader][3290]
- [Add support for not casting/receiving shadows][2726]
- [Add support for configurable shadow map sizes][2700]
- [Implement the `Overflow::Hidden` style property for UI][3296]
- [SystemState][2283]
- [Add a method `iter_combinations` on query to iterate over combinations of query results][1763]
- [Add FromReflect trait to convert dynamic types to concrete types][1395]
- [More pipelined-rendering shader examples][3041]
- [Configurable wgpu features/limits priority][3452]
- [Cargo feature for bevy UI][3546]
- [Spherical area lights example][3498]
- [Implement ReflectValue serialization for Duration][3318]
- [bevy_ui: register Overflow type][3443]
- [Add Visibility component to UI][3426]
- [Implement non-indexed mesh rendering][3415]
- [add tracing spans for parallel executor and system overhead][3416]
- [RemoveChildren command][1925]
- [report shader processing errors in `RenderPipelineCache`][3289]
- [enable Webgl2 optimisation in pbr under feature][3291]
- [Implement Sub-App Labels][2695]
- [Added `set_cursor_icon(...)` to `Window`][3395]
- [Support topologies other than TriangleList][3349]
- [Add an example 'showcasing' using multiple windows][3367]
- [Add an example to draw a rectangle][2957]
- [Added set_scissor_rect to tracked render pass.][3320]
- [Add RenderWorld to Extract step][2555]
- [re-export ClearPassNode][3336]
- [add default standard material in PbrBundle][3325]
- [add methods to get reads and writes of `Access<T>`][3166]
- [Add despawn_children][2903]
- [More Bevy ECS schedule spans][3281]
- [Added transparency to window builder][3105]
- [Add Gamepads resource][3257]
- [Add support for #else for shader defs][3206]
- [Implement iter() for mutable Queries][2305]
- [add shadows in examples][3201]
- [Added missing wgpu image render resources.][3171]
- [Per-light toggleable shadow mapping][3126]
- [Support nested shader defs][3113]
- [use bytemuck crate instead of Byteable trait][2183]
- [`iter_mut()` for Assets type][3118]
- [EntityRenderCommand and PhaseItemRenderCommand][3111]
- [add position to WindowDescriptor][3070]
- [Add System Command apply and RenderGraph node spans][3069]
- [Support for normal maps including from glTF models][2741]
- [MSAA example][3049]
- [Add MSAA to new renderer][3042]
- [Add support for IndexFormat::Uint16][2990]
- [Apply labels to wgpu resources for improved debugging/profiling][2912]
- [Add tracing spans around render subapp and stages][2907]
- [Add set_stencil_reference to TrackedRenderPass][2885]
- [Add despawn_recursive to EntityMut][2855]
- [Add trace_tracy feature for Tracy profiling][2832]
- [Expose wgpu's StencilOperation with bevy][2819]
- [add get_single variant][2793]
- [Add builder methods to Transform][2778]
- [add get_history function to Diagnostic][2772]
- [Add convenience methods for checking a set of inputs][2760]
- [Add error messages for the spooky insertions][2581]
- [Add Deref implementation for ComputePipeline][2759]
- [Derive thiserror::Error for HexColorError][2740]
- [Spawn specific entities: spawn or insert operations, refactor spawn internals, world clearing][2673]
- [Add ClearColor Resource to Pipelined Renderer][2631]
- [remove_component for ReflectComponent][2682]
- [Added ComputePipelineDescriptor][2628]
- [Added StorageTextureAccess to the exposed wgpu API][2614]
- [Add sprite atlases into the new renderer.][2560]
- [Log adapter info on initialization][2542]
- [Add feature flag to enable wasm for bevy_audio][2397]
- [Allow `Option<NonSend<T>>` and `Option<NonSendMut<T>>` as SystemParam][2345]
- [Added helpful adders for systemsets][2366]
- [Derive Clone for Time][2360]
- [Implement Clone for Fetches][2641]
- [Implement IntoSystemDescriptor for SystemDescriptor][2718]
- [implement DetectChanges for NonSendMut][2326]
- [Log errors when loading textures from a gltf file][2260]
- [expose texture/image conversions as From/TryFrom][2175]
- [[ecs] implement is_empty for queries][2271]
- [Add audio to ios example][1007]
- [Example showing how to use AsyncComputeTaskPool and Tasks][2180]
- [Expose set_changed() on ResMut and Mut][2208]
- [Impl AsRef+AsMut for Res, ResMut, and Mut][2189]
- [Add exit_on_esc_system to examples with window][2121]
- [Implement rotation for Text2d][2084]
- [Mesh vertex attributes for skinning and animation][1831]
- [load zeroed UVs as fallback in gltf loader][1803]
- [Implement direct mutable dereferencing][2100]
- [add a span for frames][2053]
- [Add an alias mouse position -> cursor position][2038]
- [Adding `WorldQuery` for `WithBundle`][2024]
- [Automatic System Spans][2033]
- [Add system sets and run criteria example][1909]
- [EnumVariantMeta derive][1972]
- [Added TryFrom for VertexAttributeValues][1963]
- [add render_to_texture example][1927]
- [Added example of entity sorting by components][1817]
- [calculate flat normals for mesh if missing][1808]
- [Add animate shaders example][1765]
- [examples on how to tests systems][1714]
- [Add a UV sphere implementation][1887]
- [Add additional vertex formats][1878]
- [gltf-loader: support data url for images][1828]
- [glTF: added color attribute support][1775]
- [Add synonyms for transform relative vectors][1667]
### Changed
- [Relicense Bevy under the dual MIT or Apache-2.0 license][2509]
- [[ecs] Improve `Commands` performance][2332]
- [Merge AppBuilder into App][2531]
- [Use a special first depth slice for clustered forward rendering][3545]
- [Add a separate ClearPass][3209]
- [bevy_pbr2: Improve lighting units and documentation][2704]
- [gltf loader: do not use the taskpool for only one task][3577]
- [System Param Lifetime Split][2605]
- [Optional `.system`][2398]
- [Optional `.system()`, part 2][2403]
- [Optional `.system()`, part 3][2422]
- [Optional `.system()`, part 4 (run criteria)][2431]
- [Optional `.system()`, part 6 (chaining)][2494]
- [Make the `iter_combinators` examples prettier][3075]
- [Remove dead anchor.rs code][3551]
- [gltf: load textures asynchronously using io task pool][1767]
- [Use fully-qualified type names in Label derive.][3544]
- [Remove Bytes, FromBytes, Labels, EntityLabels][3521]
- [StorageType parameter removed from ComponentDescriptor::new_resource][3495]
- [remove dead code: ShaderDefs derive][3490]
- [Enable Msaa for webgl by default][3489]
- [Renamed Entity::new to Entity::from_raw][3465]
- [bevy::scene::Entity renamed to bevy::scene::DynamicEntity.][3448]
- [make `sub_app` return an `&App` and add `sub_app_mut() -> &mut App`][3309]
- [use ogg by default instead of mp3][3421]
- [enable `wasm-bindgen` feature on gilrs][3420]
- [Use EventWriter for gilrs_system][3413]
- [Add some of the missing methods to `TrackedRenderPass`][3401]
- [Only bevy_render depends directly on wgpu][3393]
- [Update wgpu to 0.12 and naga to 0.8][3375]
- [Improved bevymark: no bouncing offscreen and spawn waves from CLI][3364]
- [Rename render UiSystem to RenderUiSystem][3371]
- [Use updated window size in bevymark example][3335]
- [Enable trace feature for subfeatures using it][3337]
- [Schedule gilrs system before input systems][2989]
- [Rename fixed timestep state and add a test][3260]
- [Port bevy_ui to pipelined-rendering][2653]
- [update wireframe rendering to new renderer][3193]
- [Allow `String` and `&String` as `Id` for `AssetServer.get_handle(id)`][3280]
- [Ported WgpuOptions to new renderer][3282]
- [Down with the system!][2496]
- [Update dependencies `ron` `winit`& fix `cargo-deny` lists][3244]
- [Improve contributors example quality][3258]
- [Expose command encoders][3271]
- [Made Time::time_since_startup return from last tick.][3264]
- [Default image used in PipelinedSpriteBundle to be able to render without loading a texture][3270]
- [make texture from sprite pipeline filterable][3236]
- [iOS: replace cargo-lipo, and update for new macOS][3109]
- [increase light intensity in pbr example][3182]
- [Faster gltf loader][3189]
- [Use crevice std140_size_static everywhere][3168]
- [replace matrix swizzles in pbr shader with index accesses][3122]
- [Disable default features from `bevy_asset` and `bevy_ecs`][3097]
- [Update tracing-subscriber requirement from 0.2.22 to 0.3.1][3076]
- [Update vendored Crevice to 0.8.0 + PR for arrays][3059]
- [change texture atlas sprite indexing to usize][2887]
- [Update derive(DynamicPlugin) to edition 2021][3038]
- [Update to edition 2021 on master][3028]
- [Add entity ID to expect() message][2943]
- [Use RenderQueue in BufferVec][2847]
- [removed unused RenderResourceId and SwapChainFrame][2890]
- [Unique WorldId][2827]
- [add_texture returns index to texture][2864]
- [Update hexasphere requirement from 4.0.0 to 5.0.0][2880]
- [enable change detection for hierarchy maintenance][2411]
- [Make events reuse buffers][2850]
- [Replace `.insert_resource(T::default())` calls with `init_resource::<T>()`][2807]
- [Improve many sprites example][2785]
- [Update glam requirement from 0.17.3 to 0.18.0][2748]
- [update ndk-glue to 0.4][2684]
- [Remove Need for Sprite Size Sync System][2632]
- [Pipelined separate shadow vertex shader][2727]
- [Sub app label changes][2717]
- [Use Explicit Names for Flex Direction][2672]
- [Make default near plane more sensible at 0.1][2703]
- [Reduce visibility of various types and fields][2690]
- [Cleanup FromResources][2601]
- [Better error message for unsupported shader features Fixes #869][2598]
- [Change definition of `ScheduleRunnerPlugin`][2606]
- [Re-implement Automatic Sprite Sizing][2613]
- [Remove with bundle filter][2623]
- [Remove bevy_dynamic_plugin as a default][2578]
- [Port bevy_gltf to pipelined-rendering][2537]
- [Bump notify to 5.0.0-pre.11][2564]
- [Add 's (state) lifetime to `Fetch`][2515]
- [move bevy_core_pipeline to its own plugin][2552]
- [Refactor ECS to reduce the dependency on a 1-to-1 mapping between components and real rust types][2490]
- [Inline world get][2520]
- [Dedupe move logic in remove_bundle and remove_bundle_intersection][2521]
- [remove .system from pipelined code][2538]
- [Scale normal bias by texel size][c26]
- [Make Remove Command's fields public][2449]
- [bevy_utils: Re-introduce `with_capacity()`.][2393]
- [Update rodio requirement from 0.13 to 0.14][2244]
- [Optimize Events::extend and impl std::iter::Extend][2207]
- [Bump winit to 0.25][2186]
- [Improve legibility of RunOnce::run_unsafe param][2181]
- [Update gltf requirement from 0.15.2 to 0.16.0][2196]
- [Move to smallvec v1.6][2074]
- [Update rectangle-pack requirement from 0.3 to 0.4][2086]
- [Make Commands public?][2034]
- [Monomorphize various things][1914]
- [Detect camera projection changes][2015]
- [support assets of any size][1997]
- [Separate Query filter access from fetch access during initial evaluation][1977]
- [Provide better error message when missing a render backend][1965]
- [par_for_each: split batches when iterating on a sparse query][1945]
- [Allow deriving `SystemParam` on private types][1936]
- [Angle bracket annotated types to support generics][1919]
- [More detailed errors when resource not found][1864]
- [Moved events to ECS][1823]
- [Use a sorted Map for vertex buffer attributes][1796]
- [Error message improvements for shader compilation/gltf loading][1786]
- [Rename Light => PointLight and remove unused properties][1778]
- [Override size_hint for all Iterators and add ExactSizeIterator where applicable][1734]
- [Change breakout to use fixed timestamp][1541]
### Fixed
- [Fix shadows for non-TriangleLists][3581]
- [Fix error message for the `Component` macro's `component` `storage` attribute.][3534]
- [do not add plugin ExtractComponentPlugin twice for StandardMaterial][3502]
- [load spirv using correct API][3466]
- [fix shader compilation error reporting for non-wgsl shaders][3441]
- [bevy_ui: Check clip when handling interactions][3461]
- [crevice derive macro: fix path to render_resource when importing from bevy][3438]
- [fix parenting of scenes][2410]
- [Do not panic on failed setting of GameOver state in AlienCakeAddict][3411]
- [Fix minimization crash because of cluster updates.][3369]
- [Fix custom mesh pipelines][3381]
- [Fix hierarchy example panic][3378]
- [Fix double drop in BlobVec::replace_unchecked (#2597)][2848]
- [Remove vestigial derives][3343]
- [Fix crash with disabled winit][3330]
- [Fix clustering for orthographic projections][3316]
- [Run a clear pass on Windows without any Views][3304]
- [Remove some superfluous unsafe code][3297]
- [clearpass: also clear views without depth (2d)][3286]
- [Check for NaN in `Camera::world_to_screen()`][3268]
- [Fix sprite hot reloading in new renderer][3207]
- [Fix path used by macro not considering that we can use a sub-crate][3178]
- [Fix torus normals][3549]
- [enable alpha mode for textures materials that are transparent][3202]
- [fix calls to as_rgba_linear][3200]
- [Fix shadow logic][3186]
- [fix: as_rgba_linear used wrong variant][3192]
- [Fix MIME type support for glTF buffer Data URIs][3101]
- [Remove wasm audio feature flag for 2021][3000]
- [use correct size of pixel instead of 4][2977]
- [Fix custom_shader_pipelined example shader][2992]
- [Fix scale factor for cursor position][2932]
- [fix window resize after wgpu 0.11 upgrade][2953]
- [Fix unsound lifetime annotation on `Query::get_component`][2964]
- [Remove double Events::update in bevy-gilrs][2894]
- [Fix bevy_ecs::schedule::executor_parallel::system span management][2905]
- [Avoid some format! into immediate format!][2913]
- [Fix panic on is_resource_* calls (#2828)][2863]
- [Fix window size change panic][2858]
- [fix `Default` implementation of `Image` so that size and data match][2833]
- [Fix scale_factor_override in the winit backend][2784]
- [Fix breakout example scoreboard][2770]
- [Fix `Option<NonSend<T>>` and `Option<NonSendMut<T>>`][2757]
- [fix missing paths in ECS SystemParam derive macro v2][2550]
- [Add missing bytemuck feature][2625]
- [Update EntityMut's location in push_children() and insert_children()][2604]
- [Fixed issue with how texture arrays were uploaded with write_texture.][c24]
- [Don't update when suspended to avoid GPU use on iOS.][2482]
- [update archetypes for run criterias][2177]
- [Fix AssetServer::get_asset_loader deadlock][2395]
- [Fix unsetting RenderLayers bit in without fn][2409]
- [Fix view vector in pbr frag to work in ortho][2370]
- [Fixes Timer Precision Error Causing Panic][2362]
- [[assets] Fix `AssetServer::get_handle_path`][2310]
- [Fix bad bounds for NonSend SystemParams][2325]
- [Add minimum sizes to textures to prevent crash][2300]
- [[assets] set LoadState properly and more testing!][2226]
- [[assets] properly set `LoadState` with invalid asset extension][2318]
- [Fix Bevy crashing if no audio device is found][2269]
- [Fixes dropping empty BlobVec][2295]
- [[assets] fix Assets being set as 'changed' each frame][2280]
- [drop overwritten component data on double insert][2227]
- [Despawn with children doesn't need to remove entities from parents children when parents are also removed][2278]
- [reduce tricky unsafety and simplify table structure][2221]
- [Use bevy_reflect as path in case of no direct references][1875]
- [Fix Events::<drain/clear> bug][2206]
- [small ecs cleanup and remove_bundle drop bugfix][2172]
- [Fix PBR regression for unlit materials][2197]
- [prevent memory leak when dropping ParallelSystemContainer][2176]
- [fix diagnostic length for asset count][2165]
- [Fixes incorrect `PipelineCompiler::compile_pipeline()` step_mode][2126]
- [Asset re-loading while it's being deleted][2011]
- [Bevy derives handling generics in impl definitions.][2044]
- [Fix unsoundness in `Query::for_each_mut`][2045]
- [Fix mesh with no vertex attributes causing panic][2036]
- [Fix alien_cake_addict: cake should not be at height of player's location][1954]
- [fix memory size for PointLightBundle][1940]
- [Fix unsoundness in query component access][1929]
- [fixing compilation error on macos aarch64][1905]
- [Fix SystemParam handling of Commands][1899]
- [Fix IcoSphere UV coordinates][1871]
- [fix 'attempted to subtract with overflow' for State::inactives][1668]
[1007]: https://github.com/bevyengine/bevy/pull/1007
[1395]: https://github.com/bevyengine/bevy/pull/1395
[1541]: https://github.com/bevyengine/bevy/pull/1541
[1667]: https://github.com/bevyengine/bevy/pull/1667
[1668]: https://github.com/bevyengine/bevy/pull/1668
[1714]: https://github.com/bevyengine/bevy/pull/1714
[1734]: https://github.com/bevyengine/bevy/pull/1734
[1763]: https://github.com/bevyengine/bevy/pull/1763
[1765]: https://github.com/bevyengine/bevy/pull/1765
[1767]: https://github.com/bevyengine/bevy/pull/1767
[1775]: https://github.com/bevyengine/bevy/pull/1775
[1778]: https://github.com/bevyengine/bevy/pull/1778
[1786]: https://github.com/bevyengine/bevy/pull/1786
[1796]: https://github.com/bevyengine/bevy/pull/1796
[1803]: https://github.com/bevyengine/bevy/pull/1803
[1808]: https://github.com/bevyengine/bevy/pull/1808
[1817]: https://github.com/bevyengine/bevy/pull/1817
[1823]: https://github.com/bevyengine/bevy/pull/1823
[1828]: https://github.com/bevyengine/bevy/pull/1828
[1831]: https://github.com/bevyengine/bevy/pull/1831
[1864]: https://github.com/bevyengine/bevy/pull/1864
[1871]: https://github.com/bevyengine/bevy/pull/1871
[1875]: https://github.com/bevyengine/bevy/pull/1875
[1878]: https://github.com/bevyengine/bevy/pull/1878
[1887]: https://github.com/bevyengine/bevy/pull/1887
[1899]: https://github.com/bevyengine/bevy/pull/1899
[1901]: https://github.com/bevyengine/bevy/pull/1901
[1905]: https://github.com/bevyengine/bevy/pull/1905
[1909]: https://github.com/bevyengine/bevy/pull/1909
[1914]: https://github.com/bevyengine/bevy/pull/1914
[1919]: https://github.com/bevyengine/bevy/pull/1919
[1925]: https://github.com/bevyengine/bevy/pull/1925
[1927]: https://github.com/bevyengine/bevy/pull/1927
[1929]: https://github.com/bevyengine/bevy/pull/1929
[1936]: https://github.com/bevyengine/bevy/pull/1936
[1940]: https://github.com/bevyengine/bevy/pull/1940
[1945]: https://github.com/bevyengine/bevy/pull/1945
[1954]: https://github.com/bevyengine/bevy/pull/1954
[1963]: https://github.com/bevyengine/bevy/pull/1963
[1965]: https://github.com/bevyengine/bevy/pull/1965
[1972]: https://github.com/bevyengine/bevy/pull/1972
[1977]: https://github.com/bevyengine/bevy/pull/1977
[1997]: https://github.com/bevyengine/bevy/pull/1997
[2011]: https://github.com/bevyengine/bevy/pull/2011
[2015]: https://github.com/bevyengine/bevy/pull/2015
[2024]: https://github.com/bevyengine/bevy/pull/2024
[2033]: https://github.com/bevyengine/bevy/pull/2033
[2034]: https://github.com/bevyengine/bevy/pull/2034
[2036]: https://github.com/bevyengine/bevy/pull/2036
[2038]: https://github.com/bevyengine/bevy/pull/2038
[2044]: https://github.com/bevyengine/bevy/pull/2044
[2045]: https://github.com/bevyengine/bevy/pull/2045
[2053]: https://github.com/bevyengine/bevy/pull/2053
[2074]: https://github.com/bevyengine/bevy/pull/2074
[2084]: https://github.com/bevyengine/bevy/pull/2084
[2086]: https://github.com/bevyengine/bevy/pull/2086
[2100]: https://github.com/bevyengine/bevy/pull/2100
[2112]: https://github.com/bevyengine/bevy/pull/2112
[2121]: https://github.com/bevyengine/bevy/pull/2121
[2126]: https://github.com/bevyengine/bevy/pull/2126
[2165]: https://github.com/bevyengine/bevy/pull/2165
[2172]: https://github.com/bevyengine/bevy/pull/2172
[2175]: https://github.com/bevyengine/bevy/pull/2175
[2176]: https://github.com/bevyengine/bevy/pull/2176
[2177]: https://github.com/bevyengine/bevy/pull/2177
[2180]: https://github.com/bevyengine/bevy/pull/2180
[2181]: https://github.com/bevyengine/bevy/pull/2181
[2183]: https://github.com/bevyengine/bevy/pull/2183
[2186]: https://github.com/bevyengine/bevy/pull/2186
[2189]: https://github.com/bevyengine/bevy/pull/2189
[2196]: https://github.com/bevyengine/bevy/pull/2196
[2197]: https://github.com/bevyengine/bevy/pull/2197
[2206]: https://github.com/bevyengine/bevy/pull/2206
[2207]: https://github.com/bevyengine/bevy/pull/2207
[2208]: https://github.com/bevyengine/bevy/pull/2208
[2221]: https://github.com/bevyengine/bevy/pull/2221
[2226]: https://github.com/bevyengine/bevy/pull/2226
[2227]: https://github.com/bevyengine/bevy/pull/2227
[2244]: https://github.com/bevyengine/bevy/pull/2244
[2254]: https://github.com/bevyengine/bevy/pull/2254
[2260]: https://github.com/bevyengine/bevy/pull/2260
[2269]: https://github.com/bevyengine/bevy/pull/2269
[2271]: https://github.com/bevyengine/bevy/pull/2271
[2278]: https://github.com/bevyengine/bevy/pull/2278
[2280]: https://github.com/bevyengine/bevy/pull/2280
[2283]: https://github.com/bevyengine/bevy/pull/2283
[2295]: https://github.com/bevyengine/bevy/pull/2295
[2300]: https://github.com/bevyengine/bevy/pull/2300
[2305]: https://github.com/bevyengine/bevy/pull/2305
[2310]: https://github.com/bevyengine/bevy/pull/2310
[2318]: https://github.com/bevyengine/bevy/pull/2318
[2325]: https://github.com/bevyengine/bevy/pull/2325
[2326]: https://github.com/bevyengine/bevy/pull/2326
[2332]: https://github.com/bevyengine/bevy/pull/2332
[2345]: https://github.com/bevyengine/bevy/pull/2345
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[3581]: https://github.com/bevyengine/bevy/pull/3581
[c6]: https://github.com/cart/bevy/pull/6
[c24]: https://github.com/cart/bevy/pull/24
[c26]: https://github.com/cart/bevy/pull/26
## Version 0.5.0 (2021-04-06)