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https://github.com/bevyengine/bevy
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parent
1ebb7e44ff
commit
268b520105
1 changed files with 13 additions and 13 deletions
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@ -1,5 +1,5 @@
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use bevy_render::{
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mesh::{Mesh, VertexAttribute, VertexAttributeValues},
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mesh::{Mesh, VertexAttribute},
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pipeline::PrimitiveTopology,
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};
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@ -76,24 +76,24 @@ fn load_node(buffer_data: &[Vec<u8>], node: &gltf::Node, depth: i32) -> Result<M
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let primitive_topology = get_primitive_topology(primitive.mode())?;
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let mut mesh = Mesh::new(primitive_topology);
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if let Some(vertex_attribute) = reader.read_positions().map(|v| VertexAttribute {
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name: "Vertex_Position".into(),
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values: VertexAttributeValues::Float3(v.collect()),
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}) {
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if let Some(vertex_attribute) = reader
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.read_positions()
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.map(|v| VertexAttribute::position(v.collect()))
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{
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mesh.attributes.push(vertex_attribute);
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}
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if let Some(vertex_attribute) = reader.read_normals().map(|v| VertexAttribute {
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name: "Vertex_Normal".into(),
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values: VertexAttributeValues::Float3(v.collect()),
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}) {
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if let Some(vertex_attribute) = reader
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.read_normals()
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.map(|v| VertexAttribute::normal(v.collect()))
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{
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mesh.attributes.push(vertex_attribute);
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}
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if let Some(vertex_attribute) = reader.read_tex_coords(0).map(|v| VertexAttribute {
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name: "Vertex_Uv".into(),
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values: VertexAttributeValues::Float2(v.into_f32().collect()),
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}) {
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if let Some(vertex_attribute) = reader
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.read_tex_coords(0)
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.map(|v| VertexAttribute::uv(v.into_f32().collect()))
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{
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mesh.attributes.push(vertex_attribute);
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}
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