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Tweak initial camera position
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1 changed files with 1 additions and 1 deletions
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@ -121,7 +121,7 @@ fn setup(
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// Camera
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commands.spawn(Camera3dBundle {
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transform: Transform::from_xyz(0.0, 2.5, 8.0).looking_at(Vec3::ZERO, Vec3::Y),
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transform: Transform::from_xyz(0.0, 1.5, 7.0).looking_at(Vec3::ZERO, Vec3::Y),
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..default()
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});
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