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Use of deprecated function in example for ButtonInput (#15221)
The function `bevy_input::schedule::condition::Condition::or_else` has been deprecated in favor of `bevy_input::schedule::condition::Condition::or`. However the docs for `ButtonInput` were still using the deprecated function in their example.
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@ -127,7 +127,7 @@ use std::hash::Hash;
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/// Update,
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/// Update,
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/// something_used.run_if(
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/// something_used.run_if(
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/// input_just_pressed(KeyCode::KeyE)
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/// input_just_pressed(KeyCode::KeyE)
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/// .or_else(input_just_pressed(GamepadButton::new(
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/// .or(input_just_pressed(GamepadButton::new(
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/// Gamepad::new(0),
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/// Gamepad::new(0),
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/// GamepadButtonType::West,
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/// GamepadButtonType::West,
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/// ))),
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/// ))),
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