mirror of
https://github.com/bevyengine/bevy
synced 2024-11-10 07:04:33 +00:00
Optimize the values for EMPTY
rect. (#13470)
I am unsure if this needs changing, so let me know if I need to change anything else. # Objective Fixes #13461. ## Solution I applied the changes as suggested in the issue, and updated the doc comments accordingly ## Testing I don't think this needs too much testing, but there are no `cargo test` failures.
This commit is contained in:
parent
5dbd827728
commit
1ec5cdf3f2
3 changed files with 16 additions and 7 deletions
|
@ -20,9 +20,12 @@ pub struct IRect {
|
|||
|
||||
impl IRect {
|
||||
/// An empty `IRect`, represented by maximum and minimum corner points
|
||||
/// with all `i32::MAX` values.
|
||||
/// with `max == IVec2::MIN` and `min == IVec2::MAX`, so the
|
||||
/// rect has an extremely large negative size.
|
||||
/// This is useful, because when taking a union B of a non-empty `IRect` A and
|
||||
/// this empty `IRect`, B will simply equal A.
|
||||
pub const EMPTY: Self = Self {
|
||||
max: IVec2::MAX,
|
||||
max: IVec2::MIN,
|
||||
min: IVec2::MAX,
|
||||
};
|
||||
/// Create a new rectangle from two corner points.
|
||||
|
|
|
@ -20,10 +20,13 @@ pub struct Rect {
|
|||
|
||||
impl Rect {
|
||||
/// An empty `Rect`, represented by maximum and minimum corner points
|
||||
/// with all `f32::MAX` values.
|
||||
/// at `Vec2::NEG_INFINITY` and `Vec2::INFINITY`, respectively.
|
||||
/// This is so the `Rect` has a infinitely negative size.
|
||||
/// This is useful, because when taking a union B of a non-empty `Rect` A and
|
||||
/// this empty `Rect`, B will simply equal A.
|
||||
pub const EMPTY: Self = Self {
|
||||
max: Vec2::MAX,
|
||||
min: Vec2::MAX,
|
||||
max: Vec2::NEG_INFINITY,
|
||||
min: Vec2::INFINITY,
|
||||
};
|
||||
/// Create a new rectangle from two corner points.
|
||||
///
|
||||
|
|
|
@ -20,9 +20,12 @@ pub struct URect {
|
|||
|
||||
impl URect {
|
||||
/// An empty `URect`, represented by maximum and minimum corner points
|
||||
/// with all `u32::MAX` values.
|
||||
/// with `max == UVec2::MIN` and `min == UVec2::MAX`, so the
|
||||
/// rect has an extremely large negative size.
|
||||
/// This is useful, because when taking a union B of a non-empty `URect` A and
|
||||
/// this empty `URect`, B will simply equal A.
|
||||
pub const EMPTY: Self = Self {
|
||||
max: UVec2::MAX,
|
||||
max: UVec2::MIN,
|
||||
min: UVec2::MAX,
|
||||
};
|
||||
/// Create a new rectangle from two corner points.
|
||||
|
|
Loading…
Reference in a new issue