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README.md
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@ -13,13 +13,12 @@ Bevy is still in the _very_ early stages of development. APIs can and will chang
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## Design Goals
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* Provide a first class developer experience for both 2D and 3D games.
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* Easy for newbies to pick up, but infinitely flexible for power users.
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* Fast iterative compile times. Ideally less than 1 second for small to medium sized projects.
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* Data-first game development using ECS (Entity Component System)
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* Modular design: use only what you need ... replace what you don't like
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* High performance and parallel architecture
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* Use the latest and greatest rendering technologies and techniques
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* **Capable**: Offer a complete 2D _and_ 3D feature set
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* **Simple**: Easy for newbies to pick up, but infinitely flexible for power users
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* **Data Focused**: Data-oriented architecture using the Entity Component System paradigm
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* **Modular**: Use only what you need ... replace what you don't like
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* **Fast**: App logic should run quickly, and when possible, in parallel
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* **Productive**: Changes should compile quickly ... waiting isn't fun
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## About
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