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Fix size of clipped text glyphs. (#8197)
# Objective Text glyphs that were clipped were not sized correctly because the transform extracted from the `extract_text_uinodes` had a scaling on it that wasn't accounted for. fixes #8167 ## Solution Remove the scaling from the transform and multiply the size of the glyphs by the inverse of the scale factor.
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1 changed files with 9 additions and 7 deletions
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@ -296,7 +296,7 @@ pub fn extract_text_uinodes(
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.map(|window| window.resolution.scale_factor() as f32)
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.unwrap_or(1.0);
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let scaling = Mat4::from_scale(Vec3::splat(scale_factor.recip()));
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let inverse_scale_factor = scale_factor.recip();
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for (stack_index, entity) in ui_stack.uinodes.iter().enumerate() {
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if let Ok((uinode, global_transform, text, text_layout_info, visibility, clip)) =
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@ -306,10 +306,8 @@ pub fn extract_text_uinodes(
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if !visibility.is_visible() || uinode.size().x == 0. || uinode.size().y == 0. {
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continue;
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}
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let transform = global_transform.compute_matrix()
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* Mat4::from_translation(-0.5 * uinode.size().extend(0.))
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* scaling;
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* Mat4::from_translation(-0.5 * uinode.size().extend(0.));
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let mut color = Color::WHITE;
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let mut current_section = usize::MAX;
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@ -326,13 +324,17 @@ pub fn extract_text_uinodes(
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}
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let atlas = texture_atlases.get(&atlas_info.texture_atlas).unwrap();
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let mut rect = atlas.textures[atlas_info.glyph_index];
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rect.min *= inverse_scale_factor;
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rect.max *= inverse_scale_factor;
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extracted_uinodes.uinodes.push(ExtractedUiNode {
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stack_index,
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transform: transform * Mat4::from_translation(position.extend(0.)),
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transform: transform
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* Mat4::from_translation(position.extend(0.) * inverse_scale_factor),
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color,
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rect: atlas.textures[atlas_info.glyph_index],
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rect,
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image: atlas.texture.clone_weak(),
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atlas_size: Some(atlas.size),
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atlas_size: Some(atlas.size * inverse_scale_factor),
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clip: clip.map(|clip| clip.clip),
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flip_x: false,
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flip_y: false,
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