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wgpu has been moved from "wgpu-rs" to "wgpu" (#2445)
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@ -78,7 +78,7 @@ Bevy has the following [Focus Areas](https://github.com/bevyengine/bevy/labels/f
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Bevy is only possible because of the hard work put into these foundational technologies:
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Bevy is only possible because of the hard work put into these foundational technologies:
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* [wgpu-rs](https://github.com/gfx-rs/wgpu-rs): modern / low-level / cross-platform graphics library inspired by Vulkan
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* [wgpu](https://github.com/gfx-rs/wgpu): modern / low-level / cross-platform graphics library inspired by Vulkan
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* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics
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* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics
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* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust
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* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust
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* [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code
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* [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code
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