wgpu has been moved from "wgpu-rs" to "wgpu" (#2445)

Name and link update
This commit is contained in:
TEMHOTAOKEAHA 2021-07-09 21:33:16 +00:00
parent 11485decca
commit 17bd3f954f

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@ -78,7 +78,7 @@ Bevy has the following [Focus Areas](https://github.com/bevyengine/bevy/labels/f
Bevy is only possible because of the hard work put into these foundational technologies: Bevy is only possible because of the hard work put into these foundational technologies:
* [wgpu-rs](https://github.com/gfx-rs/wgpu-rs): modern / low-level / cross-platform graphics library inspired by Vulkan * [wgpu](https://github.com/gfx-rs/wgpu): modern / low-level / cross-platform graphics library inspired by Vulkan
* [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics * [glam-rs](https://github.com/bitshifter/glam-rs): a simple and fast 3D math library for games and graphics
* [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust * [winit](https://github.com/rust-windowing/winit): cross-platform window creation and management in Rust
* [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code * [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs): Reflection API in rust for SPIR-V shader byte code