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Fix embedded asset path manipulation (#10383)
# Objective Fixes #10377 ## Solution Use `Path::strip_prefix` instead of `str::split`. Avoid any explicit "/" characters in path manipulation. --- ## Changelog - Added: example of embedded asset loading - Added: support embedded assets in external crates - Fixed: resolution of embedded assets - Fixed: unexpected runtime panic during asset path resolution ## Migration Guide No API changes. --------- Co-authored-by: Shane Celis <shane.celis@gmail.com>
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5 changed files with 209 additions and 8 deletions
11
Cargo.toml
11
Cargo.toml
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@ -1193,6 +1193,17 @@ description = "Implements a custom AssetReader"
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category = "Assets"
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wasm = true
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[[example]]
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name = "embedded_asset"
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path = "examples/asset/embedded_asset.rs"
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doc-scrape-examples = true
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[package.metadata.example.embedded_asset]
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name = "Embedded Asset"
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description = "Embed an asset in the application binary and load it"
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category = "Assets"
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wasm = true
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[[example]]
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name = "hot_asset_reloading"
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path = "examples/asset/hot_asset_reloading.rs"
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@ -107,20 +107,48 @@ impl EmbeddedAssetRegistry {
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#[macro_export]
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macro_rules! embedded_path {
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($path_str: expr) => {{
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embedded_path!("/src/", $path_str)
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embedded_path!("src", $path_str)
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}};
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($source_path: expr, $path_str: expr) => {{
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let crate_name = module_path!().split(':').next().unwrap();
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let after_src = file!().split($source_path).nth(1).unwrap();
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let file_path = std::path::Path::new(after_src)
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.parent()
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.unwrap()
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.join($path_str);
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std::path::Path::new(crate_name).join(file_path)
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$crate::io::embedded::_embedded_asset_path(
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crate_name,
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$source_path.as_ref(),
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file!().as_ref(),
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$path_str.as_ref(),
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)
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}};
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}
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/// Implementation detail of `embedded_path`, do not use this!
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///
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/// Returns an embedded asset path, given:
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/// - `crate_name`: name of the crate where the asset is embedded
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/// - `src_prefix`: path prefix of the crate's source directory, relative to the workspace root
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/// - `file_path`: `std::file!()` path of the source file where `embedded_path!` is called
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/// - `asset_path`: path of the embedded asset relative to `file_path`
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#[doc(hidden)]
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pub fn _embedded_asset_path(
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crate_name: &str,
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src_prefix: &Path,
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file_path: &Path,
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asset_path: &Path,
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) -> PathBuf {
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let mut maybe_parent = file_path.parent();
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let after_src = loop {
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let Some(parent) = maybe_parent else {
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panic!("Failed to find src_prefix {src_prefix:?} in {file_path:?}")
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};
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if parent.ends_with(src_prefix) {
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break file_path.strip_prefix(parent).unwrap();
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}
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maybe_parent = parent.parent();
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};
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let asset_path = after_src.parent().unwrap().join(asset_path);
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Path::new(crate_name).join(asset_path)
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}
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/// Creates a new `embedded` asset by embedding the bytes of the given path into the current binary
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/// and registering those bytes with the `embedded` [`AssetSource`].
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///
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@ -191,7 +219,7 @@ macro_rules! embedded_path {
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#[macro_export]
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macro_rules! embedded_asset {
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($app: ident, $path: expr) => {{
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embedded_asset!($app, "/src/", $path)
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embedded_asset!($app, "src", $path)
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}};
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($app: ident, $source_path: expr, $path: expr) => {{
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@ -269,3 +297,111 @@ macro_rules! load_internal_binary_asset {
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);
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}};
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}
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#[cfg(test)]
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mod tests {
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use super::_embedded_asset_path;
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use std::path::Path;
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// Relative paths show up if this macro is being invoked by a local crate.
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// In this case we know the relative path is a sub- path of the workspace
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// root.
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#[test]
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fn embedded_asset_path_from_local_crate() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"src".as_ref(),
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"src/foo/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("my_crate/foo/the/asset.png"));
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}
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// A blank src_path removes the embedded's file path altogether only the
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// asset path remains.
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#[test]
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fn embedded_asset_path_from_local_crate_blank_src_path_questionable() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"".as_ref(),
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"src/foo/some/deep/path/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("my_crate/the/asset.png"));
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}
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#[test]
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#[should_panic(expected = "Failed to find src_prefix \"NOT-THERE\" in \"src")]
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fn embedded_asset_path_from_local_crate_bad_src() {
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let _asset_path = _embedded_asset_path(
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"my_crate",
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"NOT-THERE".as_ref(),
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"src/foo/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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}
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#[test]
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fn embedded_asset_path_from_local_example_crate() {
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let asset_path = _embedded_asset_path(
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"example_name",
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"examples/foo".as_ref(),
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"examples/foo/example.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("example_name/the/asset.png"));
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}
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// Absolute paths show up if this macro is being invoked by an external
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// dependency, e.g. one that's being checked out from a crates repo or git.
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#[test]
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fn embedded_asset_path_from_external_crate() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"src".as_ref(),
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"/path/to/crate/src/foo/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("my_crate/foo/the/asset.png"));
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}
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#[test]
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fn embedded_asset_path_from_external_crate_root_src_path() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"/path/to/crate/src".as_ref(),
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"/path/to/crate/src/foo/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("my_crate/foo/the/asset.png"));
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}
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// Although extraneous slashes are permitted at the end, e.g., "src////",
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// one or more slashes at the beginning are not.
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#[test]
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#[should_panic(expected = "Failed to find src_prefix \"////src\" in")]
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fn embedded_asset_path_from_external_crate_extraneous_beginning_slashes() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"////src".as_ref(),
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"/path/to/crate/src/foo/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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assert_eq!(asset_path, Path::new("my_crate/foo/the/asset.png"));
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}
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// We don't handle this edge case because it is ambiguous with the
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// information currently available to the embedded_path macro.
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#[test]
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fn embedded_asset_path_from_external_crate_is_ambiguous() {
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let asset_path = _embedded_asset_path(
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"my_crate",
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"src".as_ref(),
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"/path/to/.cargo/registry/src/crate/src/src/plugin.rs".as_ref(),
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"the/asset.png".as_ref(),
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);
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// Really, should be "my_crate/src/the/asset.png"
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assert_eq!(asset_path, Path::new("my_crate/the/asset.png"));
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}
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}
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@ -193,6 +193,7 @@ Example | Description
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[Asset Processing](../examples/asset/processing/asset_processing.rs) | Demonstrates how to process and load custom assets
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[Custom Asset](../examples/asset/custom_asset.rs) | Implements a custom asset loader
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[Custom Asset IO](../examples/asset/custom_asset_reader.rs) | Implements a custom AssetReader
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[Embedded Asset](../examples/asset/embedded_asset.rs) | Embed an asset in the application binary and load it
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[Hot Reloading of Assets](../examples/asset/hot_asset_reloading.rs) | Demonstrates automatic reloading of assets when modified on disk
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## Async Tasks
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BIN
examples/asset/bevy_pixel_light.png
Normal file
BIN
examples/asset/bevy_pixel_light.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 182 B |
53
examples/asset/embedded_asset.rs
Normal file
53
examples/asset/embedded_asset.rs
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@ -0,0 +1,53 @@
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//! Example of loading an embedded asset.
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use bevy::asset::{embedded_asset, io::AssetSourceId, AssetPath};
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use bevy::prelude::*;
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use std::path::Path;
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fn main() {
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App::new()
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.add_plugins((DefaultPlugins, EmbeddedAssetPlugin))
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.add_systems(Startup, setup)
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.run();
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}
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struct EmbeddedAssetPlugin;
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impl Plugin for EmbeddedAssetPlugin {
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fn build(&self, app: &mut App) {
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// We get to choose some prefix relative to the workspace root which
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// will be ignored in "embedded://" asset paths.
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let omit_prefix = "examples/asset";
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// Path to asset must be relative to this file, because that's how
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// include_bytes! works.
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embedded_asset!(app, omit_prefix, "bevy_pixel_light.png");
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}
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2dBundle::default());
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// Each example is its own crate (with name from [[example]] in Cargo.toml).
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let crate_name = "embedded_asset";
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// The actual file path relative to workspace root is
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// "examples/asset/bevy_pixel_light.png".
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//
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// We omit the "examples/asset" from the embedded_asset! call and replace it
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// with the crate name.
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let path = Path::new(crate_name).join("bevy_pixel_light.png");
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let source = AssetSourceId::from("embedded");
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let asset_path = AssetPath::from_path(&path).with_source(source);
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// You could also parse this URL-like string representation for the asset
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// path.
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assert_eq!(
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asset_path,
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"embedded://embedded_asset/bevy_pixel_light.png".into()
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);
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commands.spawn(SpriteBundle {
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texture: asset_server.load(asset_path),
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..default()
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});
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}
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