From 13eea44bce9914aa608b236b98e19e72983035f4 Mon Sep 17 00:00:00 2001 From: Carter Anderson Date: Sat, 11 Jan 2020 11:33:49 -0800 Subject: [PATCH] remove Mesh2D for now --- src/render/mesh.rs | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/render/mesh.rs b/src/render/mesh.rs index 76f10ed165..4c27ded879 100644 --- a/src/render/mesh.rs +++ b/src/render/mesh.rs @@ -2,9 +2,6 @@ use crate::{asset::Asset, math::*, render::Vertex}; use wgpu::{Buffer, Device}; use zerocopy::AsBytes; -// TODO: this is pretty dirty. work out a cleaner way to distinguish between 3d and 2d meshes -pub struct Mesh2d; - pub enum MeshType { Cube, Plane {