remove VecSwizzles imports (#9629)

# Objective

- Since #9387, there is no need to import VecSwizzles separately, it is
already included in the prelude.

## Solution

- Remove the imports.
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Ame :] 2023-08-29 12:59:10 -06:00 committed by GitHub
parent 4f212a5b0c
commit 1399078f12
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2 changed files with 1 additions and 2 deletions

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@ -1,6 +1,6 @@
//! Demonstrates rotating entities in 2D using quaternions.
use bevy::{math::Vec3Swizzles, prelude::*};
use bevy::prelude::*;
const TIME_STEP: f32 = 1.0 / 60.0;
const BOUNDS: Vec2 = Vec2::new(1200.0, 640.0);

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@ -2,7 +2,6 @@
use std::f32::consts::PI;
use bevy::math::Vec3Swizzles;
use bevy::prelude::*;
// Define a component to keep information for the scaled object.