Fix some more typos (#7767)

# Objective

I managed to dig up some more typos with a combination of the "[code spell checker](https://marketplace.visualstudio.com/items?itemName=streetsidesoftware.code-spell-checker)" and "[open folder](https://marketplace.visualstudio.com/items?itemName=rwu823.open-folder)" vscode extensions.

## Solution

Fix em
This commit is contained in:
Rob Parrett 2023-02-20 23:36:28 +00:00
parent e6d60ad24e
commit 03c545056c
9 changed files with 10 additions and 10 deletions

View file

@ -99,7 +99,7 @@ fn remove_old_entities(mut commands: Commands, entities: Query<(Entity, &Age)>)
}
}
// This system will print the new counter value everytime it was changed since
// This system will print the new counter value every time it was changed since
// the last execution of the system.
fn print_counter_when_changed(entity_counter: Res<EntityCounter>) {
if entity_counter.is_changed() {

View file

@ -36,7 +36,7 @@ impl Plugin for EnvironmentMapPlugin {
///
/// When added to a 3D camera, this component adds indirect light
/// to every point of the scene (including inside, enclosed areas) based on
/// an environment cubemap texture. This is similiar to [`crate::AmbientLight`], but
/// an environment cubemap texture. This is similar to [`crate::AmbientLight`], but
/// higher quality, and is intended for outdoor scenes.
///
/// The environment map must be prefiltered into a diffuse and specular cubemap based on the

View file

@ -2173,7 +2173,7 @@ mod test {
// check a smaller number of clusters would not cover the screen
assert!(clusters.tile_size.x * (clusters.dimensions.x - 1) < screen_size.x);
assert!(clusters.tile_size.y * (clusters.dimensions.y - 1) < screen_size.y);
// check a smaller tilesize would not cover the screen
// check a smaller tile size would not cover the screen
assert!((clusters.tile_size.x - 1) * clusters.dimensions.x < screen_size.x);
assert!((clusters.tile_size.y - 1) * clusters.dimensions.y < screen_size.y);
// check we don't have more clusters than pixels

View file

@ -39,7 +39,7 @@ impl ReflectIgnoreBehavior {
}
}
/// The exact logical opposite of `self.is_active()` returns true iff this member is not part of the reflection API whatsover (neither serialized nor reflected)
/// The exact logical opposite of `self.is_active()` returns true iff this member is not part of the reflection API whatsoever (neither serialized nor reflected)
pub fn is_ignored(self) -> bool {
!self.is_active()
}

View file

@ -211,7 +211,7 @@ impl Plugin for VisibilityPlugin {
use VisibilitySystems::*;
app.configure_set(CalculateBounds.in_base_set(CoreSet::PostUpdate))
// We add an AABB component in CaclulateBounds, which must be ready on the same frame.
// We add an AABB component in CalculateBounds, which must be ready on the same frame.
.add_system(apply_system_buffers.in_set(CalculateBoundsFlush))
.configure_set(
CalculateBoundsFlush

View file

@ -68,7 +68,7 @@ pub struct Text2dBundle {
pub transform: Transform,
/// The global transform of the text.
pub global_transform: GlobalTransform,
/// The visbility properties of the text.
/// The visibility properties of the text.
pub visibility: Visibility,
/// Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering.
pub computed_visibility: ComputedVisibility,

View file

@ -65,7 +65,7 @@ impl FixedTime {
/// Expends one `period` of accumulated time.
///
/// [`Err(FixedTimstepError`)] will be returned
/// [`Err(FixedUpdateError`)] will be returned
pub fn expend(&mut self) -> Result<(), FixedUpdateError> {
if let Some(new_value) = self.accumulated.checked_sub(self.period) {
self.accumulated = new_value;

View file

@ -82,8 +82,8 @@ fn time_passed(t: f32) -> impl FnMut(Local<f32>, Res<Time>) -> bool {
/// SYSTEM: Increment the input counter
/// Notice how we can take just the `ResMut` and not have to wrap
/// it in an option incase it hasen't been initialized, this is becuase
/// it has a run codition that checks if the `InputCounter` resource exsists
/// it in an option in case it hasn't been initialized, this is because
/// it has a run condition that checks if the `InputCounter` resource exists
fn increment_input_counter(mut counter: ResMut<InputCounter>) {
counter.0 += 1;
}

View file

@ -16,7 +16,7 @@ fn main() {
.run();
}
/// Marker component for the text that displays the current reslution.
/// Marker component for the text that displays the current resolution.
#[derive(Component)]
struct ResolutionText;