mirror of
https://github.com/bevyengine/bevy
synced 2024-11-21 20:23:28 +00:00
we glam now
This commit is contained in:
parent
7ed5b2252d
commit
03c1ec3405
31 changed files with 261 additions and 224 deletions
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@ -6,9 +6,9 @@ edition = "2018"
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[dependencies]
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legion = { git = "https://github.com/TomGillen/legion.git", rev = "8628b227bcbe57582fffb5e80e73c634ec4eebd9" }
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legion_transform = { path = "src/legion_transform" }
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nalgebra-glm = "0.5.0"
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legion_transform = { path = "src/transform" }
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wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git", rev = "44fa1bc2fa208fa92f80944253e0da56cb7ac1fe"}
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glam = "0.8.3"
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winit = "0.20.0-alpha4"
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glsl-to-spirv = "0.1"
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zerocopy = "0.2"
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@ -1,5 +1,5 @@
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use bevy::*;
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use bevy::{render::*, asset::{Asset, AssetStorage, Handle}, math, Schedulable, Parent};
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use bevy::{render::*, asset::{Asset, AssetStorage, Handle}, math::{Mat4, Quat, Vec3}, Schedulable, Parent};
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use rand::{rngs::StdRng, Rng, SeedableRng, random};
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fn build_wander_system() -> Box<dyn Schedulable> {
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@ -25,10 +25,10 @@ fn build_wander_system() -> Box<dyn Schedulable> {
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rng.gen_range(-1.0, 1.0),
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rng.gen_range(0.0, 0.001),
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).normalize();
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let distance = rng.gen_range(wander.distance_bounds.x, wander.distance_bounds.y);
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navigation_point.target = translation.vector + direction * distance;
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let distance = rng.gen_range(wander.distance_bounds.x(), wander.distance_bounds.y());
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navigation_point.target = translation.0 + direction * distance;
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wander.elapsed = 0.0;
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wander.duration = rng.gen_range(wander.duration_bounds.x, wander.duration_bounds.y);
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wander.duration = rng.gen_range(wander.duration_bounds.x(), wander.duration_bounds.y());
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}
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}
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})
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@ -46,8 +46,8 @@ fn build_navigate_system() -> Box<dyn Schedulable> {
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_, world,
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_, person_query| {
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for (_, translation, mut velocity, navigation_point) in person_query.iter(world) {
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let distance = navigation_point.target - translation.vector;
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if math::length(&distance) > 0.01 {
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let distance = navigation_point.target - translation.0;
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if distance.length() > 0.01 {
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let direction = distance.normalize();
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velocity.value = direction * 2.0;
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} else {
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@ -66,7 +66,7 @@ fn build_move_system() -> Box<dyn Schedulable> {
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)>::query())
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.build(move |_, world, time , person_query| {
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for (mut translation, velocity) in person_query.iter(world) {
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translation.vector += velocity.value * time.delta_seconds;
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translation.0 += velocity.value * time.delta_seconds;
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}
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})
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}
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@ -122,9 +122,8 @@ fn build_light_rotator_system() -> Box<dyn Schedulable> {
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Write<Rotation>,
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)>::query())
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.build(move |_, world, time , light_query| {
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for (mut light, mut rotation) in light_query.iter(world) {
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let euler = math::quat_euler_angles(rotation.quaternion());
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*rotation = Rotation::from_euler_angles(euler.z + time.delta_seconds, euler.y, euler.x);
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for (_, mut rotation) in light_query.iter(world) {
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rotation.0 = rotation.0 * Quat::from_rotation_x(3.0 * time.delta_seconds);
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}
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})
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}
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@ -235,15 +234,15 @@ fn main() {
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// camera
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(
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Camera::new(CameraType::Projection {
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fov: math::quarter_pi(),
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fov: std::f32::consts::PI / 4.0,
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near: 1.0,
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far: 20.0,
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far: 1000.0,
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aspect_ratio: 1.0,
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}),
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LocalToWorld(math::look_at_rh(
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&math::vec3(6.0, -40.0, 20.0),
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&math::vec3(0.0, 0.0, 0.0),
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&math::vec3(0.0, 0.0, 1.0),)),
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LocalToWorld(Mat4::look_at_rh(
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Vec3::new(6.0, -40.0, 20.0),
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Vec3::new(0.0, 0.0, 0.0),
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Vec3::new(0.0, 0.0, 1.0),)),
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// Translation::new(0.0, 0.0, 0.0),
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)
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]);
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@ -58,7 +58,7 @@ impl Application {
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let light_count = <Read<Light>>::query().iter(&mut self.world).count();
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let forward_uniforms = ForwardUniforms {
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proj: math::Mat4::identity().into(),
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proj: math::Mat4::identity().to_cols_array_2d(),
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num_lights: [light_count as u32, 0, 0, 0],
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};
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@ -110,7 +110,7 @@ impl Application {
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for (mut camera, local_to_world) in <(Write<Camera>, Read<LocalToWorld>)>::query().iter(&mut self.world) {
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camera.update(self.swap_chain_descriptor.width, self.swap_chain_descriptor.height);
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let camera_matrix: [[f32; 4]; 4] = (camera.view_matrix * local_to_world.0).into();
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let camera_matrix: [[f32; 4]; 4] = (camera.view_matrix * local_to_world.0).to_cols_array_2d();
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let temp_buf =
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self.device.create_buffer_with_data(camera_matrix.as_bytes(), wgpu::BufferUsage::COPY_SRC);
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for pass in self.render_passes.iter() {
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@ -152,13 +152,8 @@ impl Application {
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{
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slot.copy_from_slice(
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MaterialUniforms {
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model: transform.0.into(),
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color: [
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material.color.x as f32,
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material.color.y as f32,
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material.color.z as f32,
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material.color.w as f32,
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],
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model: transform.0.to_cols_array_2d(),
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color: material.color.into(),
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}
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.as_bytes(),
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);
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@ -1,29 +0,0 @@
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use crate::math::UnitQuaternion;
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use shrinkwraprs::Shrinkwrap;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct Rotation(pub UnitQuaternion<f32>);
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impl Rotation {
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#[inline(always)]
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pub fn identity() -> Self {
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Self(UnitQuaternion::identity())
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}
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#[inline(always)]
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pub fn from_euler_angles(roll: f32, pitch: f32, yaw: f32) -> Self {
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Self(UnitQuaternion::from_euler_angles(roll, pitch, yaw))
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}
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}
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impl Default for Rotation {
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fn default() -> Self {
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Self::identity()
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}
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}
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impl From<UnitQuaternion<f32>> for Rotation {
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fn from(rotation: UnitQuaternion<f32>) -> Self {
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Self(rotation)
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}
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}
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@ -1,36 +0,0 @@
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use crate::math::{Translation3, Vector3};
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use shrinkwraprs::Shrinkwrap;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct Translation(pub Translation3<f32>);
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impl Translation {
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#[inline(always)]
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pub fn identity() -> Self {
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Self(Translation3::identity())
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}
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#[inline(always)]
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pub fn new(x: f32, y: f32, z: f32) -> Self {
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Self(Translation3::new(x, y, z))
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}
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}
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impl Default for Translation {
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fn default() -> Self {
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Self::identity()
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}
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}
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impl From<Vector3<f32>> for Translation {
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fn from(translation: Vector3<f32>) -> Self {
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Self(Translation3::from(translation))
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}
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}
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impl From<Translation3<f32>> for Translation {
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fn from(translation: Translation3<f32>) -> Self {
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Self(translation)
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}
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}
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@ -14,4 +14,4 @@ pub use legion::prelude::*;
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pub use legion::schedule::Schedulable;
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pub use legion_transform::prelude::*;
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pub use legion_transform::transform_system_bundle;
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pub use nalgebra_glm as math;
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pub use glam as math;
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@ -1,4 +1,4 @@
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use crate::math;
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use crate::math::Mat4;
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pub enum CameraType {
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Projection {
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@ -10,14 +10,14 @@ pub enum CameraType {
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}
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pub struct Camera {
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pub view_matrix: math::Mat4,
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pub view_matrix: Mat4,
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pub camera_type: CameraType,
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}
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impl Camera {
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pub fn new(camera_type: CameraType) -> Self {
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Camera {
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view_matrix: math::identity(),
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view_matrix: Mat4::identity(),
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camera_type,
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}
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}
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@ -32,17 +32,17 @@ impl Camera {
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}
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}
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pub fn get_projection_matrix(fov: f32, aspect_ratio: f32, near: f32, far: f32) -> math::Mat4 {
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let projection = math::perspective(aspect_ratio, fov, near, far);
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pub fn get_projection_matrix(fov: f32, aspect_ratio: f32, near: f32, far: f32) -> Mat4 {
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let projection = Mat4::perspective_rh_gl(fov, aspect_ratio, near, far);
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opengl_to_wgpu_matrix() * projection
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}
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pub fn opengl_to_wgpu_matrix() -> math::Mat4 {
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math::mat4(
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pub fn opengl_to_wgpu_matrix() -> Mat4 {
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Mat4::from_cols_array(&[
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1.0, 0.0, 0.0, 0.0,
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0.0, -1.0, 0.0, 0.0,
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0.0, 0.0, 0.5, 0.0,
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0.0, 0.0, 0.5, 1.0,
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)
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])
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}
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@ -20,10 +20,11 @@ pub struct LightRaw {
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impl LightRaw {
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pub fn from(light: &Light, transform: &math::Mat4, translation: &Translation) -> LightRaw {
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let proj = camera::get_projection_matrix(light.fov, 1.0, light.depth.start, light.depth.end) * transform;
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let proj = camera::get_projection_matrix(light.fov, 1.0, light.depth.start, light.depth.end) * *transform;
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let (x, y, z) = translation.0.into();
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LightRaw {
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proj: proj.into(),
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pos: [translation.vector.x, translation.vector.y, translation.vector.z, 1.0],
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proj: proj.to_cols_array_2d(),
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pos: [x, y, z, 1.0],
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color: [
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light.color.r as f32,
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light.color.g as f32,
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@ -9,8 +9,8 @@ license = "MIT"
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[dependencies]
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legion = { git = "https://github.com/TomGillen/legion.git", rev = "8628b227bcbe57582fffb5e80e73c634ec4eebd9" }
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#legion = { path = "../legion" }
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glam = "0.8.3"
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log = "0.4"
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nalgebra = { version = "0.19.0" }
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rayon = "1.2"
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serde = { version = "1", features = ["derive"] }
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smallvec = "0.6"
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@ -1,14 +1,14 @@
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use crate::math::Matrix4;
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use crate::math::Mat4;
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use shrinkwraprs::Shrinkwrap;
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use std::fmt;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct LocalToParent(pub Matrix4<f32>);
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pub struct LocalToParent(pub Mat4);
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impl LocalToParent {
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pub fn identity() -> Self {
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Self(Matrix4::identity())
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Self(Mat4::identity())
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}
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}
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@ -1,15 +1,15 @@
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use crate::math::Matrix4;
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use crate::math::Mat4;
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use shrinkwraprs::Shrinkwrap;
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use std::fmt;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct LocalToWorld(pub Matrix4<f32>);
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pub struct LocalToWorld(pub Mat4);
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impl LocalToWorld {
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#[inline(always)]
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pub fn identity() -> Self {
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Self(Matrix4::identity())
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Self(Mat4::identity())
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}
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}
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@ -1,41 +1,42 @@
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use crate::math::Vector3;
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use crate::math::Vec3;
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use shrinkwraprs::Shrinkwrap;
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use std::fmt;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct NonUniformScale(pub Vector3<f32>);
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pub struct NonUniformScale(pub Vec3);
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impl NonUniformScale {
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pub fn new(x: f32, y: f32, z: f32) -> Self {
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Self(Vector3::new(x, y, z))
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Self(Vec3::new(x, y, z))
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}
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}
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impl From<Vector3<f32>> for NonUniformScale {
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fn from(scale: Vector3<f32>) -> Self {
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impl From<Vec3> for NonUniformScale {
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fn from(scale: Vec3) -> Self {
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Self(scale)
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}
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}
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impl From<&Vector3<f32>> for NonUniformScale {
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fn from(scale: &Vector3<f32>) -> Self {
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impl From<&Vec3> for NonUniformScale {
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fn from(scale: &Vec3) -> Self {
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Self(*scale)
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}
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}
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impl From<&mut Vector3<f32>> for NonUniformScale {
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fn from(scale: &mut Vector3<f32>) -> Self {
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impl From<&mut Vec3> for NonUniformScale {
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fn from(scale: &mut Vec3) -> Self {
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Self(*scale)
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}
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}
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impl fmt::Display for NonUniformScale {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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let (x, y, z) = self.0.into();
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write!(
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f,
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"NonUniformScale({}, {}, {})",
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self.0.x, self.0.y, self.0.z
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x, y, z
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)
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}
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}
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29
src/transform/src/components/rotation.rs
Normal file
29
src/transform/src/components/rotation.rs
Normal file
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@ -0,0 +1,29 @@
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use crate::math::Quat;
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use shrinkwraprs::Shrinkwrap;
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct Rotation(pub Quat);
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impl Rotation {
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#[inline(always)]
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pub fn identity() -> Self {
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Self(Quat::identity())
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}
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#[inline(always)]
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pub fn from_euler_angles(yaw: f32, pitch: f32, roll: f32) -> Self {
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Self(Quat::from_rotation_ypr(yaw, pitch, roll))
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}
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}
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impl Default for Rotation {
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fn default() -> Self {
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Self::identity()
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}
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}
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impl From<Quat> for Rotation {
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fn from(rotation: Quat) -> Self {
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Self(rotation)
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}
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}
|
30
src/transform/src/components/translation.rs
Normal file
30
src/transform/src/components/translation.rs
Normal file
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@ -0,0 +1,30 @@
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use crate::math::Vec3;
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use shrinkwraprs::Shrinkwrap;
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|
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#[derive(Shrinkwrap, Debug, PartialEq, Clone, Copy)]
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#[shrinkwrap(mutable)]
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pub struct Translation(pub Vec3);
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impl Translation {
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#[inline(always)]
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pub fn identity() -> Self {
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Self(Vec3::default())
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}
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|
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#[inline(always)]
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pub fn new(x: f32, y: f32, z: f32) -> Self {
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Self(Vec3::new(x, y, z))
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}
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}
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|
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impl Default for Translation {
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fn default() -> Self {
|
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Self::identity()
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}
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}
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|
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impl From<Vec3> for Translation {
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fn from(translation: Vec3) -> Self {
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Self(Vec3::from(translation))
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}
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}
|
|
@ -1,5 +1,5 @@
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pub use legion as ecs;
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pub use nalgebra as math;
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pub use glam as math;
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|
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pub mod components;
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pub mod hierarchy_maintenance_system;
|
|
@ -1,5 +1,5 @@
|
|||
#![allow(dead_code)]
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use crate::{components::*, ecs::prelude::*, math::Matrix4};
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use crate::{components::*, ecs::prelude::*, math::{Mat4, Vec3, Quat}};
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||||
|
||||
pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
||||
SystemBuilder::<()>::new("LocalToParentUpdateSystem")
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|
@ -114,76 +114,81 @@ pub fn build(_: &mut World) -> Box<dyn Schedulable> {
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s.spawn(|_| unsafe {
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// Translation
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||||
a.for_each_unchecked(world, |(mut ltw, translation)| {
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*ltw = LocalToParent(translation.to_homogeneous());
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*ltw = LocalToParent(Mat4::from_translation(translation.0));
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||||
});
|
||||
});
|
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s.spawn(|_| unsafe {
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||||
// Rotation
|
||||
b.for_each_unchecked(world, |(mut ltw, rotation)| {
|
||||
*ltw = LocalToParent(rotation.to_homogeneous());
|
||||
*ltw = LocalToParent(Mat4::from_quat(rotation.0));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Scale
|
||||
c.for_each_unchecked(world, |(mut ltw, scale)| {
|
||||
*ltw = LocalToParent(Matrix4::new_scaling(scale.0));
|
||||
*ltw = LocalToParent(Mat4::from_scale(Vec3::new(scale.0, scale.0, scale.0)));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// NonUniformScale
|
||||
d.for_each_unchecked(world, |(mut ltw, non_uniform_scale)| {
|
||||
*ltw = LocalToParent(Matrix4::new_nonuniform_scaling(&non_uniform_scale.0));
|
||||
*ltw = LocalToParent(Mat4::from_scale(non_uniform_scale.0));
|
||||
});
|
||||
|
||||
// Translation + Rotation
|
||||
e.for_each_unchecked(world, |(mut ltw, translation, rotation)| {
|
||||
*ltw = LocalToParent(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector),
|
||||
Mat4::from_rotation_translation(rotation.0, translation.0)
|
||||
);
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + Scale
|
||||
f.for_each_unchecked(world, |(mut ltw, translation, scale)| {
|
||||
*ltw = LocalToParent(translation.to_homogeneous().prepend_scaling(scale.0));
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
Quat::default(),
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
|
||||
// Translation + NonUniformScale
|
||||
g.for_each_unchecked(world, |(mut ltw, translation, non_uniform_scale)| {
|
||||
*ltw = LocalToParent(
|
||||
translation
|
||||
.to_homogeneous()
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
Quat::default(),
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Rotation + Scale
|
||||
h.for_each_unchecked(world, |(mut ltw, rotation, scale)| {
|
||||
*ltw = LocalToParent(rotation.to_homogeneous().prepend_scaling(scale.0));
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
rotation.0,
|
||||
Vec3::default(),
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Rotation + NonUniformScale
|
||||
i.for_each_unchecked(world, |(mut ltw, rotation, non_uniform_scale)| {
|
||||
*ltw = LocalToParent(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
rotation.0,
|
||||
Vec3::default(),
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + Rotation + Scale
|
||||
j.for_each_unchecked(world, |(mut ltw, translation, rotation, scale)| {
|
||||
*ltw = LocalToParent(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector)
|
||||
.prepend_scaling(scale.0),
|
||||
);
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
rotation.0,
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
|
@ -191,12 +196,11 @@ pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
|||
k.for_each_unchecked(
|
||||
world,
|
||||
|(mut ltw, translation, rotation, non_uniform_scale)| {
|
||||
*ltw = LocalToParent(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector)
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToParent(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
rotation.0,
|
||||
translation.0,
|
||||
));
|
||||
},
|
||||
);
|
||||
});
|
||||
|
@ -249,75 +253,92 @@ mod test {
|
|||
// Verify that each was transformed correctly.
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToParent>(translation).unwrap().0,
|
||||
t.to_homogeneous()
|
||||
Mat4::from_translation(t.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToParent>(rotation).unwrap().0,
|
||||
r.to_homogeneous()
|
||||
Mat4::from_quat(r.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToParent>(scale).unwrap().0,
|
||||
Matrix4::new_scaling(s.0),
|
||||
Mat4::from_scale(Vec3::new(s.0, s.0, s.0))
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(non_uniform_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
Matrix4::new_nonuniform_scaling(&nus.0),
|
||||
Mat4::from_scale(nus.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(translation_and_rotation)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous().append_translation(&t.vector),
|
||||
Mat4::from_rotation_translation(r.0, t.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(translation_and_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
t.to_homogeneous().prepend_scaling(s.0),
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
Quat::default(),
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(translation_and_nus)
|
||||
.unwrap()
|
||||
.0,
|
||||
t.to_homogeneous().prepend_nonuniform_scaling(&nus.0),
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
Quat::default(),
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(rotation_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous().prepend_scaling(s.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
r.0,
|
||||
Vec3::default()
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(rotation_nus)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous().prepend_nonuniform_scaling(&nus.0)
|
||||
world.get_component::<LocalToParent>(rotation_nus).unwrap().0,
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
r.0,
|
||||
Vec3::default()
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(translation_rotation_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous()
|
||||
.append_translation(&t.vector)
|
||||
.prepend_scaling(s.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
r.0,
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToParent>(translation_rotation_nus)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous()
|
||||
.append_translation(&t.vector)
|
||||
.prepend_nonuniform_scaling(&nus.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
r.0,
|
||||
t.0
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
|
@ -59,6 +59,7 @@ mod test {
|
|||
use crate::{
|
||||
hierarchy_maintenance_system, local_to_parent_system, local_to_world_propagate_system,
|
||||
local_to_world_system,
|
||||
math::{Vec3, Mat4}
|
||||
};
|
||||
|
||||
#[test]
|
||||
|
@ -120,14 +121,14 @@ mod test {
|
|||
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(e1).unwrap().0,
|
||||
Translation::new(1.0, 0.0, 0.0).to_homogeneous()
|
||||
* Translation::new(0.0, 2.0, 0.0).to_homogeneous()
|
||||
Mat4::from_translation(Vec3::new(1.0, 0.0, 0.0))
|
||||
* Mat4::from_translation(Vec3::new(0.0, 2.0, 0.0))
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(e2).unwrap().0,
|
||||
Translation::new(1.0, 0.0, 0.0).to_homogeneous()
|
||||
* Translation::new(0.0, 0.0, 3.0).to_homogeneous()
|
||||
Mat4::from_translation(Vec3::new(1.0, 0.0, 0.0))
|
||||
* Mat4::from_translation(Vec3::new(0.0, 0.0, 3.0))
|
||||
);
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
#![allow(dead_code)]
|
||||
use crate::{components::*, ecs::prelude::*, math::Matrix4};
|
||||
use crate::{components::*, ecs::prelude::*, math::{Mat4, Vec3, Quat}};
|
||||
|
||||
pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
||||
SystemBuilder::<()>::new("LocalToWorldUpdateSystem")
|
||||
|
@ -128,78 +128,83 @@ pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
|||
s.spawn(|_| unsafe {
|
||||
// Translation
|
||||
a.for_each_unchecked(world, |(mut ltw, translation)| {
|
||||
*ltw = LocalToWorld(translation.to_homogeneous());
|
||||
*ltw = LocalToWorld(Mat4::from_translation(translation.0));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Rotation
|
||||
b.for_each_unchecked(world, |(mut ltw, rotation)| {
|
||||
*ltw = LocalToWorld(rotation.to_homogeneous());
|
||||
*ltw = LocalToWorld(Mat4::from_quat(rotation.0));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Scale
|
||||
c.for_each_unchecked(world, |(mut ltw, scale)| {
|
||||
*ltw = LocalToWorld(Matrix4::new_scaling(scale.0));
|
||||
*ltw = LocalToWorld(Mat4::from_scale(Vec3::new(scale.0, scale.0, scale.0)));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// NonUniformScale
|
||||
d.for_each_unchecked(world, |(mut ltw, non_uniform_scale)| {
|
||||
*ltw = LocalToWorld(Matrix4::new_nonuniform_scaling(&non_uniform_scale.0));
|
||||
*ltw = LocalToWorld(Mat4::from_scale(non_uniform_scale.0));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + Rotation
|
||||
e.for_each_unchecked(world, |(mut ltw, translation, rotation)| {
|
||||
*ltw = LocalToWorld(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector),
|
||||
Mat4::from_rotation_translation(rotation.0, translation.0)
|
||||
);
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + Scale
|
||||
f.for_each_unchecked(world, |(mut ltw, translation, scale)| {
|
||||
*ltw = LocalToWorld(translation.to_homogeneous().prepend_scaling(scale.0));
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
Quat::default(),
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + NonUniformScale
|
||||
g.for_each_unchecked(world, |(mut ltw, translation, non_uniform_scale)| {
|
||||
*ltw = LocalToWorld(
|
||||
translation
|
||||
.to_homogeneous()
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
Quat::default(),
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Rotation + Scale
|
||||
h.for_each_unchecked(world, |(mut ltw, rotation, scale)| {
|
||||
*ltw = LocalToWorld(rotation.to_homogeneous().prepend_scaling(scale.0));
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
rotation.0,
|
||||
Vec3::default(),
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Rotation + NonUniformScale
|
||||
i.for_each_unchecked(world, |(mut ltw, rotation, non_uniform_scale)| {
|
||||
*ltw = LocalToWorld(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
rotation.0,
|
||||
Vec3::default(),
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
// Translation + Rotation + Scale
|
||||
j.for_each_unchecked(world, |(mut ltw, translation, rotation, scale)| {
|
||||
*ltw = LocalToWorld(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector)
|
||||
.prepend_scaling(scale.0),
|
||||
);
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(scale.0, scale.0, scale.0),
|
||||
rotation.0,
|
||||
translation.0,
|
||||
));
|
||||
});
|
||||
});
|
||||
s.spawn(|_| unsafe {
|
||||
|
@ -207,12 +212,11 @@ pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
|||
k.for_each_unchecked(
|
||||
world,
|
||||
|(mut ltw, translation, rotation, non_uniform_scale)| {
|
||||
*ltw = LocalToWorld(
|
||||
rotation
|
||||
.to_homogeneous()
|
||||
.append_translation(&translation.vector)
|
||||
.prepend_nonuniform_scaling(&non_uniform_scale.0),
|
||||
);
|
||||
*ltw = LocalToWorld(Mat4::from_scale_rotation_translation(
|
||||
non_uniform_scale.0,
|
||||
rotation.0,
|
||||
translation.0,
|
||||
));
|
||||
},
|
||||
);
|
||||
});
|
||||
|
@ -236,6 +240,7 @@ pub fn build(_: &mut World) -> Box<dyn Schedulable> {
|
|||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
use crate::math::{Mat4, Quat, Vec3};
|
||||
|
||||
#[test]
|
||||
fn correct_world_transformation() {
|
||||
|
@ -270,72 +275,92 @@ mod test {
|
|||
// Verify that each was transformed correctly.
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(translation).unwrap().0,
|
||||
t.to_homogeneous()
|
||||
Mat4::from_translation(t.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(rotation).unwrap().0,
|
||||
r.to_homogeneous()
|
||||
Mat4::from_quat(r.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(scale).unwrap().0,
|
||||
Matrix4::new_scaling(s.0),
|
||||
Mat4::from_scale(Vec3::new(s.0, s.0, s.0))
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(non_uniform_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
Matrix4::new_nonuniform_scaling(&nus.0),
|
||||
Mat4::from_scale(nus.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(translation_and_rotation)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous().append_translation(&t.vector),
|
||||
Mat4::from_rotation_translation(r.0, t.0)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(translation_and_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
t.to_homogeneous().prepend_scaling(s.0),
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
Quat::default(),
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(translation_and_nus)
|
||||
.unwrap()
|
||||
.0,
|
||||
t.to_homogeneous().prepend_nonuniform_scaling(&nus.0),
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
Quat::default(),
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(rotation_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous().prepend_scaling(s.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
r.0,
|
||||
Vec3::default()
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world.get_component::<LocalToWorld>(rotation_nus).unwrap().0,
|
||||
r.to_homogeneous().prepend_nonuniform_scaling(&nus.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
r.0,
|
||||
Vec3::default()
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(translation_rotation_scale)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous()
|
||||
.append_translation(&t.vector)
|
||||
.prepend_scaling(s.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
Vec3::new(s.0, s.0, s.0),
|
||||
r.0,
|
||||
t.0
|
||||
)
|
||||
);
|
||||
assert_eq!(
|
||||
world
|
||||
.get_component::<LocalToWorld>(translation_rotation_nus)
|
||||
.unwrap()
|
||||
.0,
|
||||
r.to_homogeneous()
|
||||
.append_translation(&t.vector)
|
||||
.prepend_nonuniform_scaling(&nus.0)
|
||||
Mat4::from_scale_rotation_translation(
|
||||
nus.0,
|
||||
r.0,
|
||||
t.0
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue