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Wslg docs (#9842)
# Objective - WSL documentation was out-of-date and potentially misleading. The release of WSLg makes a lot of stuff easier ## Solution - Just updating docs for now ## NB I haven't been able to get a full end-to-end GPU on WSL test going yet, but plan to update this documentation again once I have more of a grasp on that
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@ -21,10 +21,17 @@ Depending on your graphics card, you may have to install one of the following:
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Compiling with clang is also possible - replace the `g++` package with `clang`.
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### Windows Subsystem for Linux (WSL 2)
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## Windows Subsystem for Linux (WSL 2)
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Graphics and audio need to be configured for them to work with WSL 2 backend.
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Please see the ubuntu [WSL documentation](https://wiki.ubuntu.com/WSL) on how to set up graphics and audio.
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Up-to-date WSL Installs for Windows 10 & 11 include WSLg, which provides
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necessary servers for passing graphics and audio between Windows and the WSL instance.
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With WSLg, a user's WSL instance can use X11 as well as Wayland.
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For more information, see WSLg [documentation](https://github.com/microsoft/wslg#wslg-architecture-overview).
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Prior to the release of [WSL Gui (WSLg)](https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux#WSLg)
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around 4/20/2021, users had to [manually set up servers](https://wiki.ubuntu.com/WSL#Advanced_Topics) on windows for graphic and audio.
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Make note of the date for documentation found across the internet.
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Following advice from before WSLg's release can lead to additional conflicts.
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## [Fedora](https://getfedora.org/)
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