2020-05-04 20:21:14 +00:00
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use crate::{Diagnostic, DiagnosticId, Diagnostics};
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2020-07-17 01:47:51 +00:00
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use bevy_app::prelude::*;
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2020-07-17 01:26:21 +00:00
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use bevy_core::Time;
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2020-11-17 02:18:00 +00:00
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use bevy_ecs::{Res, ResMut};
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2020-05-04 20:21:14 +00:00
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2020-10-14 22:13:43 +00:00
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/// Adds "frame time" diagnostic to an App, specifically "frame time", "fps" and "frame count"
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2020-05-04 20:21:14 +00:00
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#[derive(Default)]
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pub struct FrameTimeDiagnosticsPlugin;
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2020-10-14 22:13:43 +00:00
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pub struct FrameTimeDiagnosticsState {
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frame_count: f64,
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}
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2020-08-08 03:22:17 +00:00
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impl Plugin for FrameTimeDiagnosticsPlugin {
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2020-05-04 20:21:14 +00:00
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fn build(&self, app: &mut bevy_app::AppBuilder) {
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2020-11-17 02:18:00 +00:00
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app.add_startup_system(Self::setup_system)
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2020-10-14 22:13:43 +00:00
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.add_resource(FrameTimeDiagnosticsState { frame_count: 0.0 })
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2020-11-17 02:18:00 +00:00
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.add_system(Self::diagnostic_system);
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2020-05-04 20:21:14 +00:00
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}
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}
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impl FrameTimeDiagnosticsPlugin {
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pub const FPS: DiagnosticId = DiagnosticId::from_u128(288146834822086093791974408528866909483);
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2020-10-14 22:13:43 +00:00
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pub const FRAME_COUNT: DiagnosticId =
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DiagnosticId::from_u128(54021991829115352065418785002088010277);
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2020-05-04 20:21:14 +00:00
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pub const FRAME_TIME: DiagnosticId =
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2020-10-14 22:13:43 +00:00
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DiagnosticId::from_u128(73441630925388532774622109383099159699);
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2020-05-04 20:21:14 +00:00
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2020-05-14 00:52:47 +00:00
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pub fn setup_system(mut diagnostics: ResMut<Diagnostics>) {
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2020-05-18 21:53:57 +00:00
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diagnostics.add(Diagnostic::new(Self::FRAME_TIME, "frame_time", 20));
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diagnostics.add(Diagnostic::new(Self::FPS, "fps", 20));
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2020-10-14 22:13:43 +00:00
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diagnostics.add(Diagnostic::new(Self::FRAME_COUNT, "frame_count", 1));
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2020-05-04 20:21:14 +00:00
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}
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2020-10-14 22:13:43 +00:00
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pub fn diagnostic_system(
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mut diagnostics: ResMut<Diagnostics>,
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time: Res<Time>,
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mut state: ResMut<FrameTimeDiagnosticsState>,
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) {
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state.frame_count += 1.0;
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diagnostics.add_measurement(Self::FRAME_COUNT, state.frame_count);
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2020-05-04 20:21:14 +00:00
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if time.delta_seconds_f64 == 0.0 {
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return;
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}
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diagnostics.add_measurement(Self::FRAME_TIME, time.delta_seconds_f64);
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if let Some(fps) = diagnostics
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.get(Self::FRAME_TIME)
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.and_then(|frame_time_diagnostic| {
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frame_time_diagnostic
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.average()
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.and_then(|frame_time_average| {
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if frame_time_average > 0.0 {
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Some(1.0 / frame_time_average)
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} else {
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None
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}
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})
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})
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{
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diagnostics.add_measurement(Self::FPS, fps);
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}
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}
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}
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