2020-05-04 21:14:49 +00:00
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use bevy::{
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diagnostic::{FrameTimeDiagnosticsPlugin, PrintDiagnosticsPlugin},
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prelude::*,
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};
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fn main() {
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App::build()
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.add_default_plugins()
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2020-05-18 01:48:14 +00:00
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// Adds frame time diagnostics
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2020-05-04 21:14:49 +00:00
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.add_plugin(FrameTimeDiagnosticsPlugin::default())
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2020-05-18 01:48:14 +00:00
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// Adds a system that prints diagnostics to the console
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2020-05-04 21:14:49 +00:00
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.add_plugin(PrintDiagnosticsPlugin::default())
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2020-05-18 01:48:14 +00:00
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// Any plugin can register diagnostics
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// Uncomment this to add some render resource diagnostics:
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// .add_plugin(bevy::wgpu::diagnostic::WgpuResourceDiagnosticsPlugin::default())
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2020-05-04 21:14:49 +00:00
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.run();
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}
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