2020-11-13 00:21:48 +00:00
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use ab_glyph::{FontArc, FontVec, InvalidFont, OutlinedGlyph};
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2020-07-16 23:51:45 +00:00
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use bevy_math::Vec2;
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2020-07-26 19:08:41 +00:00
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use bevy_render::{
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color::Color,
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texture::{Texture, TextureFormat},
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};
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2020-10-18 20:48:15 +00:00
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use bevy_type_registry::TypeUuid;
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2020-05-13 20:09:32 +00:00
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2020-10-18 20:48:15 +00:00
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#[derive(Debug, TypeUuid)]
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#[uuid = "97059ac6-c9ba-4da9-95b6-bed82c3ce198"]
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2020-05-13 20:09:32 +00:00
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pub struct Font {
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2020-11-13 00:21:48 +00:00
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pub font: FontArc,
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2020-05-13 20:09:32 +00:00
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}
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impl Font {
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2020-05-31 22:59:11 +00:00
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pub fn try_from_bytes(font_data: Vec<u8>) -> Result<Self, InvalidFont> {
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let font = FontVec::try_from_vec(font_data)?;
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2020-11-13 00:21:48 +00:00
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let font = FontArc::new(font);
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2020-05-31 22:59:11 +00:00
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Ok(Font { font })
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2020-05-13 20:09:32 +00:00
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}
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2020-06-14 01:53:31 +00:00
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pub fn get_outlined_glyph_texture(outlined_glyph: OutlinedGlyph) -> Texture {
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let bounds = outlined_glyph.px_bounds();
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let width = bounds.width() as usize;
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let height = bounds.height() as usize;
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let mut alpha = vec![0.0; width * height];
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outlined_glyph.draw(|x, y, v| {
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alpha[y as usize * width + x as usize] = v;
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});
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// TODO: make this texture grayscale
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let color = Color::WHITE;
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let color_u8 = [
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2020-10-08 17:30:23 +00:00
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(color.r() * 255.0) as u8,
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(color.g() * 255.0) as u8,
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(color.b() * 255.0) as u8,
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2020-06-14 01:53:31 +00:00
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];
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Texture::new(
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2020-07-26 19:08:41 +00:00
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Vec2::new(width as f32, height as f32),
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2020-06-14 01:53:31 +00:00
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alpha
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.iter()
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.map(|a| {
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vec![
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color_u8[0],
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color_u8[1],
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color_u8[2],
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2020-10-08 17:30:23 +00:00
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(color.a() * a * 255.0) as u8,
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2020-06-14 01:53:31 +00:00
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]
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})
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.flatten()
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.collect::<Vec<u8>>(),
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2020-07-26 19:08:41 +00:00
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TextureFormat::Rgba8UnormSrgb,
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2020-06-14 01:53:31 +00:00
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)
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}
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2020-05-13 20:09:32 +00:00
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}
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