mirror of
https://github.com/bevyengine/bevy
synced 2024-12-23 03:23:20 +00:00
47 lines
1.5 KiB
Rust
47 lines
1.5 KiB
Rust
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use std::marker::PhantomData;
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use bevy_app::{App, Plugin};
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use bevy_ecs::system::{Commands, Res, Resource};
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pub use bevy_render_macros::ExtractResource;
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use crate::{RenderApp, RenderStage};
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/// Describes how a resource gets extracted for rendering.
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///
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/// Therefore the resource is transferred from the "main world" into the "render world"
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/// in the [`RenderStage::Extract`](crate::RenderStage::Extract) step.
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pub trait ExtractResource: Resource {
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type Source: Resource;
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/// Defines how the resource is transferred into the "render world".
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fn extract_resource(source: &Self::Source) -> Self;
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}
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/// This plugin extracts the resources into the "render world".
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///
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/// Therefore it sets up the [`RenderStage::Extract`](crate::RenderStage::Extract) step
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/// for the specified [`Resource`].
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pub struct ExtractResourcePlugin<R: ExtractResource>(PhantomData<R>);
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impl<R: ExtractResource> Default for ExtractResourcePlugin<R> {
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fn default() -> Self {
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Self(PhantomData)
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}
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}
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impl<R: ExtractResource> Plugin for ExtractResourcePlugin<R> {
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fn build(&self, app: &mut App) {
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if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
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render_app.add_system_to_stage(RenderStage::Extract, extract_resource::<R>);
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}
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}
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}
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/// This system extracts the resource of the corresponding [`Resource`] type
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/// by cloning it.
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pub fn extract_resource<R: ExtractResource>(mut commands: Commands, resource: Res<R::Source>) {
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if resource.is_changed() {
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commands.insert_resource(R::extract_resource(resource.into_inner()));
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}
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}
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