bevy/bevy_legion/Cargo.toml

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[package]
name = "legion"
version = "0.2.1"
description = "High performance entity component system (ECS) library"
authors = ["Thomas Gillen <thomas.gillen@googlemail.com>"]
repository = "https://github.com/TomGillen/legion"
keywords = ["ecs", "game"]
categories = ["game-engines", "data-structures"]
readme = "readme.md"
license = "MIT"
edition = "2018"
[badges]
travis-ci = { repository = "TomGillen/legion", branch = "master" }
[features]
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default = ["par-iter", "par-schedule", "ffi"]
par-iter = ["legion-core/par-iter", "legion-systems/par-iter"]
par-schedule = ["legion-systems/par-schedule"]
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log = ["tracing/log", "tracing/log-always"]
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ffi = ["legion-core/ffi"]
serialize = ["legion-core/serialize"]
metrics = ["legion-core/metrics"]
[workspace]
members = [
"legion_core",
"legion_systems",
]
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[dependencies]
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legion-core = { path = "legion_core", version = "0.2.1", default-features = false }
legion-systems = { path = "legion_systems", version = "0.2.1", default-features = false }
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[dev-dependencies]
criterion = "0.3"
cgmath = "0.17"
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tracing-subscriber = "0.2"
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erased-serde = "0.3"
serde = { version = "1", features = ["derive"]}
uuid = { version = "0.8", features = ["v4"] }
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tracing = "0.1"
itertools = "0.8"
rayon = "1.2"
crossbeam-channel = "0.4.0"
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[[bench]]
name = "benchmarks"
harness = false
[[bench]]
name = "parallel_query"
harness = false
[[bench]]
name = "transform"
harness = false
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[[bench]]
name = "insertion"
harness = false