bevy/crates/bevy_reflect/src/list.rs

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bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
use std::any::{Any, TypeId};
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
use std::fmt::{Debug, Formatter};
2020-11-28 00:39:59 +00:00
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
use crate::utility::NonGenericTypeInfoCell;
use crate::{
Array, ArrayIter, DynamicArray, DynamicInfo, FromReflect, Reflect, ReflectMut, ReflectOwned,
ReflectRef, TypeInfo, Typed,
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
};
2020-11-28 00:39:59 +00:00
/// An ordered, mutable list of [Reflect] items. This corresponds to types like [`std::vec::Vec`].
///
/// This is a sub-trait of [`Array`], however as it implements [insertion](List::insert) and [removal](List::remove),
/// it's internal size may change.
///
/// This trait expects index 0 to contain the _front_ element.
/// The _back_ element must refer to the element with the largest index.
/// These two rules above should be upheld by manual implementors.
///
/// [`push`](List::push) and [`pop`](List::pop) have default implementations,
/// however it may be faster to implement them manually.
pub trait List: Reflect + Array {
/// Inserts an element at position `index` within the list,
/// shifting all elements after it towards the back of the list.
///
/// # Panics
/// Panics if `index > len`.
fn insert(&mut self, index: usize, element: Box<dyn Reflect>);
/// Removes and returns the element at position `index` within the list,
/// shifting all elements before it towards the front of the list.
///
/// # Panics
/// Panics if `index` is out of bounds.
fn remove(&mut self, index: usize) -> Box<dyn Reflect>;
/// Appends an element to the _back_ of the list.
fn push(&mut self, value: Box<dyn Reflect>) {
self.insert(self.len(), value);
}
/// Removes the _back_ element from the list and returns it, or [`None`] if it is empty.
fn pop(&mut self) -> Option<Box<dyn Reflect>> {
if self.is_empty() {
None
} else {
Some(self.remove(self.len() - 1))
}
}
/// Clones the list, producing a [`DynamicList`].
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fn clone_dynamic(&self) -> DynamicList {
DynamicList {
name: self.type_name().to_string(),
2020-11-28 00:39:59 +00:00
values: self.iter().map(|value| value.clone_value()).collect(),
}
}
}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
/// A container for compile-time list info.
#[derive(Clone, Debug)]
pub struct ListInfo {
type_name: &'static str,
type_id: TypeId,
item_type_name: &'static str,
item_type_id: TypeId,
#[cfg(feature = "documentation")]
docs: Option<&'static str>,
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
}
impl ListInfo {
/// Create a new [`ListInfo`].
pub fn new<TList: List, TItem: FromReflect>() -> Self {
Self {
type_name: std::any::type_name::<TList>(),
type_id: TypeId::of::<TList>(),
item_type_name: std::any::type_name::<TItem>(),
item_type_id: TypeId::of::<TItem>(),
#[cfg(feature = "documentation")]
docs: None,
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
}
}
/// Sets the docstring for this list.
#[cfg(feature = "documentation")]
pub fn with_docs(self, docs: Option<&'static str>) -> Self {
Self { docs, ..self }
}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
/// The [type name] of the list.
///
/// [type name]: std::any::type_name
pub fn type_name(&self) -> &'static str {
self.type_name
}
/// The [`TypeId`] of the list.
pub fn type_id(&self) -> TypeId {
self.type_id
}
/// Check if the given type matches the list type.
pub fn is<T: Any>(&self) -> bool {
TypeId::of::<T>() == self.type_id
}
/// The [type name] of the list item.
///
/// [type name]: std::any::type_name
pub fn item_type_name(&self) -> &'static str {
self.item_type_name
}
/// The [`TypeId`] of the list item.
pub fn item_type_id(&self) -> TypeId {
self.item_type_id
}
/// Check if the given type matches the list item type.
pub fn item_is<T: Any>(&self) -> bool {
TypeId::of::<T>() == self.item_type_id
}
/// The docstring of this list, if any.
#[cfg(feature = "documentation")]
pub fn docs(&self) -> Option<&'static str> {
self.docs
}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
}
/// A list of reflected values.
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#[derive(Default)]
pub struct DynamicList {
name: String,
values: Vec<Box<dyn Reflect>>,
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}
impl DynamicList {
/// Returns the type name of the list.
///
/// The value returned by this method is the same value returned by
/// [`Reflect::type_name`].
pub fn name(&self) -> &str {
&self.name
}
/// Sets the type name of the list.
///
/// The value set by this method is the value returned by
/// [`Reflect::type_name`].
pub fn set_name(&mut self, name: String) {
self.name = name;
}
/// Appends a typed value to the list.
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pub fn push<T: Reflect>(&mut self, value: T) {
self.values.push(Box::new(value));
}
/// Appends a [`Reflect`] trait object to the list.
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pub fn push_box(&mut self, value: Box<dyn Reflect>) {
self.values.push(value);
}
}
impl Array for DynamicList {
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fn get(&self, index: usize) -> Option<&dyn Reflect> {
self.values.get(index).map(|value| &**value)
}
fn get_mut(&mut self, index: usize) -> Option<&mut dyn Reflect> {
self.values.get_mut(index).map(|value| &mut **value)
}
fn len(&self) -> usize {
self.values.len()
}
fn iter(&self) -> ArrayIter {
ArrayIter::new(self)
}
bevy_reflect: Get owned fields (#5728) # Objective Sometimes it's useful to be able to retrieve all the fields of a container type so that they may be processed separately. With reflection, however, we typically only have access to references. The only alternative is to "clone" the value using `Reflect::clone_value`. This, however, returns a Dynamic type in most cases. The solution there would be to use `FromReflect` instead, but this also has a problem in that it means we need to add `FromReflect` as an additional bound. ## Solution Add a `drain` method to all container traits. This returns a `Vec<Box<dyn Reflect>>` (except for `Map` which returns `Vec<(Box<dyn Reflect>, Box<dyn Reflect>)>`). This allows us to do things a lot simpler. For example, if we finished processing a struct and just need a particular value: ```rust // === OLD === // /// May or may not return a Dynamic*** value (even if `container` wasn't a `DynamicStruct`) fn get_output(container: Box<dyn Struct>, output_index: usize) -> Box<dyn Reflect> { container.field_at(output_index).unwrap().clone_value() } // === NEW === // /// Returns _exactly_ whatever was in the given struct fn get_output(container: Box<dyn Struct>, output_index: usize) -> Box<dyn Reflect> { container.drain().remove(output_index).unwrap() } ``` ### Discussion * Is `drain` the best method name? It makes sense that it "drains" all the fields and that it consumes the container in the process, but I'm open to alternatives. --- ## Changelog * Added a `drain` method to the following traits: * `Struct` * `TupleStruct` * `Tuple` * `Array` * `List` * `Map` * `Enum`
2022-08-30 21:20:58 +00:00
fn drain(self: Box<Self>) -> Vec<Box<dyn Reflect>> {
self.values
}
fn clone_dynamic(&self) -> DynamicArray {
DynamicArray {
name: self.name.clone(),
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values: self
.values
.iter()
.map(|value| value.clone_value())
.collect(),
}
}
}
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impl List for DynamicList {
fn insert(&mut self, index: usize, element: Box<dyn Reflect>) {
self.values.insert(index, element);
}
fn remove(&mut self, index: usize) -> Box<dyn Reflect> {
self.values.remove(index)
}
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fn push(&mut self, value: Box<dyn Reflect>) {
DynamicList::push_box(self, value);
}
fn pop(&mut self) -> Option<Box<dyn Reflect>> {
self.values.pop()
}
fn clone_dynamic(&self) -> DynamicList {
DynamicList {
name: self.name.clone(),
values: self
.values
.iter()
.map(|value| value.clone_value())
.collect(),
}
}
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}
impl Reflect for DynamicList {
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#[inline]
fn type_name(&self) -> &str {
self.name.as_str()
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}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
#[inline]
fn get_type_info(&self) -> &'static TypeInfo {
<Self as Typed>::type_info()
}
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#[inline]
fn into_any(self: Box<Self>) -> Box<dyn Any> {
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self
}
#[inline]
fn as_any(&self) -> &dyn Any {
self
}
#[inline]
fn as_any_mut(&mut self) -> &mut dyn Any {
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self
}
#[inline]
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect> {
self
}
bevy_reflect: Add `as_reflect` and `as_reflect_mut` (#4350) # Objective Trait objects that have `Reflect` as a supertrait cannot be upcast to a `dyn Reflect`. Attempting something like: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value as &dyn Reflect; // Error! // ... } ``` Results in `error[E0658]: trait upcasting coercion is experimental`. The reason this is important is that a lot of `bevy_reflect` methods require a `&dyn Reflect`. This is trivial with concrete types, but if we don't know the concrete type (we only have the trait object), we can't use these methods. For example, we couldn't create a `ReflectSerializer` for the type since it expects a `&dyn Reflect` value— even though we should be able to. ## Solution Add `as_reflect` and `as_reflect_mut` to `Reflect` to allow upcasting to a `dyn Reflect`: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value.as_reflect(); // ... } ``` ## Alternatives We could defer this type of logic to the crate/user. They can add these methods to their trait in the same exact way we do here. The main benefit of doing it ourselves is it makes things convenient for them (especially when using the derive macro). We could also create an `AsReflect` trait with a blanket impl over all reflected types, however, I could not get that to work for trait objects since they aren't sized. --- ## Changelog - Added trait method `Reflect::as_reflect(&self)` - Added trait method `Reflect::as_reflect_mut(&mut self)` ## Migration Guide - Manual implementors of `Reflect` will need to add implementations for the methods above (this should be pretty easy as most cases just need to return `self`)
2022-04-25 13:54:48 +00:00
#[inline]
fn as_reflect(&self) -> &dyn Reflect {
self
}
#[inline]
fn as_reflect_mut(&mut self) -> &mut dyn Reflect {
self
}
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fn apply(&mut self, value: &dyn Reflect) {
list_apply(self, value);
}
#[inline]
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>> {
*self = value.take()?;
Ok(())
}
#[inline]
fn reflect_ref(&self) -> ReflectRef {
ReflectRef::List(self)
}
#[inline]
fn reflect_mut(&mut self) -> ReflectMut {
ReflectMut::List(self)
}
#[inline]
fn reflect_owned(self: Box<Self>) -> ReflectOwned {
ReflectOwned::List(self)
}
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#[inline]
fn clone_value(&self) -> Box<dyn Reflect> {
Box::new(List::clone_dynamic(self))
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}
#[inline]
fn reflect_hash(&self) -> Option<u64> {
crate::array_hash(self)
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}
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool> {
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list_partial_eq(self, value)
}
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
fn debug(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "DynamicList(")?;
list_debug(self, f)?;
write!(f, ")")
}
}
impl Debug for DynamicList {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
self.debug(f)
}
2020-11-28 00:39:59 +00:00
}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
impl Typed for DynamicList {
fn type_info() -> &'static TypeInfo {
static CELL: NonGenericTypeInfoCell = NonGenericTypeInfoCell::new();
CELL.get_or_set(|| TypeInfo::Dynamic(DynamicInfo::new::<Self>()))
}
}
impl IntoIterator for DynamicList {
type Item = Box<dyn Reflect>;
type IntoIter = std::vec::IntoIter<Self::Item>;
fn into_iter(self) -> Self::IntoIter {
self.values.into_iter()
}
}
/// Applies the elements of `b` to the corresponding elements of `a`.
///
/// If the length of `b` is greater than that of `a`, the excess elements of `b`
/// are cloned and appended to `a`.
///
/// # Panics
///
/// This function panics if `b` is not a list.
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#[inline]
pub fn list_apply<L: List>(a: &mut L, b: &dyn Reflect) {
if let ReflectRef::List(list_value) = b.reflect_ref() {
for (i, value) in list_value.iter().enumerate() {
if i < a.len() {
if let Some(v) = a.get_mut(i) {
v.apply(value);
}
} else {
List::push(a, value.clone_value());
}
}
} else {
panic!("Attempted to apply a non-list type to a list type.");
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}
}
/// Compares a [`List`] with a [`Reflect`] value.
///
/// Returns true if and only if all of the following are true:
/// - `b` is a list;
/// - `b` is the same length as `a`;
/// - [`Reflect::reflect_partial_eq`] returns `Some(true)` for pairwise elements of `a` and `b`.
///
/// Returns [`None`] if the comparison couldn't even be performed.
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#[inline]
pub fn list_partial_eq<L: List>(a: &L, b: &dyn Reflect) -> Option<bool> {
let ReflectRef::List(list) = b.reflect_ref() else {
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return Some(false);
};
if a.len() != list.len() {
return Some(false);
}
for (a_value, b_value) in a.iter().zip(list.iter()) {
let eq_result = a_value.reflect_partial_eq(b_value);
if let failed @ (Some(false) | None) = eq_result {
return failed;
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}
}
Some(true)
}
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
/// The default debug formatter for [`List`] types.
///
/// # Example
/// ```
/// use bevy_reflect::Reflect;
///
/// let my_list: &dyn Reflect = &vec![1, 2, 3];
/// println!("{:#?}", my_list);
///
/// // Output:
///
/// // [
/// // 1,
/// // 2,
/// // 3,
/// // ]
/// ```
#[inline]
pub fn list_debug(dyn_list: &dyn List, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let mut debug = f.debug_list();
for item in dyn_list.iter() {
debug.entry(&item as &dyn Debug);
}
debug.finish()
}
#[cfg(test)]
mod tests {
use super::DynamicList;
use std::assert_eq;
#[test]
fn test_into_iter() {
let mut list = DynamicList::default();
list.push(0usize);
list.push(1usize);
list.push(2usize);
let items = list.into_iter();
for (index, item) in items.into_iter().enumerate() {
let value = item.take::<usize>().expect("couldn't downcast to usize");
assert_eq!(index, value);
}
}
}