bevy/crates/bevy_input/src/input.rs

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use bevy_utils::HashSet;
use std::hash::Hash;
/// A "press-able" input of type `T`
pub struct Input<T> {
pressed: HashSet<T>,
just_pressed: HashSet<T>,
just_released: HashSet<T>,
}
impl<T> Default for Input<T> {
fn default() -> Self {
Self {
pressed: Default::default(),
just_pressed: Default::default(),
just_released: Default::default(),
}
}
}
impl<T> Input<T>
where
T: Copy + Eq + Hash,
{
pub fn press(&mut self, input: T) {
if !self.pressed(input) {
self.just_pressed.insert(input);
}
self.pressed.insert(input);
}
pub fn pressed(&self, input: T) -> bool {
self.pressed.contains(&input)
}
pub fn release(&mut self, input: T) {
self.pressed.remove(&input);
self.just_released.insert(input);
}
pub fn just_pressed(&self, input: T) -> bool {
self.just_pressed.contains(&input)
}
pub fn just_released(&self, input: T) -> bool {
self.just_released.contains(&input)
}
pub fn update(&mut self) {
self.just_pressed.clear();
self.just_released.clear();
}
}