bevy/examples/ui/button.rs

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Rust
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use bevy::prelude::*;
fn main() {
App::build()
.add_default_plugins()
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.init_resource::<ButtonMaterials>()
.add_startup_system(setup.system())
.add_system(button_system.system())
.run();
}
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struct ButtonMaterials {
normal: Handle<ColorMaterial>,
hovered: Handle<ColorMaterial>,
pressed: Handle<ColorMaterial>,
}
impl FromResources for ButtonMaterials {
fn from_resources(resources: &Resources) -> Self {
let mut materials = resources.get_mut::<Assets<ColorMaterial>>().unwrap();
ButtonMaterials {
normal: materials.add(Color::rgb(0.02, 0.02, 0.02).into()),
hovered: materials.add(Color::rgb(0.05, 0.05, 0.05).into()),
pressed: materials.add(Color::rgb(0.1, 0.5, 0.1).into()),
}
}
}
fn button_system(
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button_materials: Res<ButtonMaterials>,
mut click_query: Query<(
&Button,
Changed<Click>,
Option<&Hover>,
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&mut Handle<ColorMaterial>,
&Children,
)>,
mut hover_query: Query<(
&Button,
Changed<Hover>,
Option<&Click>,
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&mut Handle<ColorMaterial>,
&Children,
)>,
label_query: Query<&mut Label>,
) {
for (_button, hover, click, mut material, children) in &mut hover_query.iter() {
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let mut label = label_query.get_mut::<Label>(children[0]).unwrap();
match *hover {
Hover::Hovered => {
if let Some(Click::Released) = click {
label.text = "Hover".to_string();
*material = button_materials.hovered;
}
}
Hover::NotHovered => {
if let Some(Click::Pressed) = click {
label.text = "Press".to_string();
*material = button_materials.pressed;
} else {
label.text = "Button".to_string();
*material = button_materials.normal;
}
}
}
}
for (_button, click, hover, mut material, children) in &mut click_query.iter() {
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let mut label = label_query.get_mut::<Label>(children[0]).unwrap();
match *click {
Click::Pressed => {
label.text = "Press".to_string();
*material = button_materials.pressed;
}
Click::Released => {
if let Some(Hover::Hovered) = hover {
label.text = "Hover".to_string();
*material = button_materials.hovered;
} else {
label.text = "Button".to_string();
*material = button_materials.normal;
}
}
}
}
}
fn setup(
mut commands: Commands,
asset_server: Res<AssetServer>,
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button_materials: Res<ButtonMaterials>,
) {
commands
// ui camera
.spawn(OrthographicCameraComponents::default())
.spawn(ButtonComponents {
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node: Node::new(Anchors::CENTER, Margins::new(-75.0, 75.0, -35.0, 35.0)),
material: button_materials.normal,
..Default::default()
})
.with_children(|parent| {
parent.spawn(LabelComponents {
node: Node::new(Anchors::FULL, Margins::new(0.0, 0.0, 12.0, 0.0)),
label: Label {
text: "Button".to_string(),
font: asset_server.load("assets/fonts/FiraSans-Bold.ttf").unwrap(),
style: TextStyle {
font_size: 40.0,
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color: Color::rgb(0.8, 0.8, 0.8),
align: TextAlign::Center,
},
},
..Default::default()
});
});
}