bevy/examples/2d/sprite.rs

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//! Displays a single [`Sprite`], created from an image.
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use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
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.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2d);
commands.spawn(Sprite::from_image(
asset_server.load("branding/bevy_bird_dark.png"),
));
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}