bevy/crates/bevy_scene/src/scene_loader.rs

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use crate::serde::SceneDeserializer;
use anyhow::Result;
use bevy_asset::{AssetLoader, LoadContext, LoadedAsset};
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use bevy_ecs::{FromResources, Resources};
use bevy_property::PropertyTypeRegistry;
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use bevy_type_registry::TypeRegistry;
use parking_lot::RwLock;
use serde::de::DeserializeSeed;
use std::sync::Arc;
#[derive(Debug)]
pub struct SceneLoader {
property_type_registry: Arc<RwLock<PropertyTypeRegistry>>,
}
impl FromResources for SceneLoader {
fn from_resources(resources: &Resources) -> Self {
let type_registry = resources.get::<TypeRegistry>().unwrap();
SceneLoader {
property_type_registry: type_registry.property.clone(),
}
}
}
impl AssetLoader for SceneLoader {
fn load(&self, bytes: &[u8], load_context: &mut LoadContext) -> Result<()> {
let registry = self.property_type_registry.read();
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let mut deserializer = ron::de::Deserializer::from_bytes(&bytes)?;
let scene_deserializer = SceneDeserializer {
property_type_registry: &registry,
};
let scene = scene_deserializer.deserialize(&mut deserializer)?;
load_context.set_default_asset(LoadedAsset::new(scene));
Ok(())
}
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fn extensions(&self) -> &[&str] {
static EXTENSIONS: &[&str] = &["scn"];
EXTENSIONS
}
}