mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 12:43:34 +00:00
123 lines
4.1 KiB
Rust
123 lines
4.1 KiB
Rust
|
//! This example demonstrates the use of Ghost Nodes.
|
||
|
//!
|
||
|
//! UI layout will ignore ghost nodes, and treat their children as if they were direct descendants of the first non-ghost ancestor.
|
||
|
|
||
|
use bevy::{prelude::*, ui::GhostNode, winit::WinitSettings};
|
||
|
|
||
|
fn main() {
|
||
|
App::new()
|
||
|
.add_plugins(DefaultPlugins)
|
||
|
.insert_resource(WinitSettings::desktop_app())
|
||
|
.add_systems(Startup, setup)
|
||
|
.add_systems(Update, button_system)
|
||
|
.run();
|
||
|
}
|
||
|
|
||
|
#[derive(Component)]
|
||
|
struct Counter(i32);
|
||
|
|
||
|
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
||
|
let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
|
||
|
|
||
|
commands.spawn(Camera2dBundle::default());
|
||
|
|
||
|
// Ghost UI root
|
||
|
commands.spawn(GhostNode).with_children(|ghost_root| {
|
||
|
ghost_root
|
||
|
.spawn(NodeBundle::default())
|
||
|
.with_child(create_label(
|
||
|
"This text node is rendered under a ghost root",
|
||
|
font_handle.clone(),
|
||
|
));
|
||
|
});
|
||
|
|
||
|
// Normal UI root
|
||
|
commands
|
||
|
.spawn(NodeBundle {
|
||
|
style: Style {
|
||
|
width: Val::Percent(100.0),
|
||
|
height: Val::Percent(100.0),
|
||
|
align_items: AlignItems::Center,
|
||
|
justify_content: JustifyContent::Center,
|
||
|
..default()
|
||
|
},
|
||
|
..default()
|
||
|
})
|
||
|
.with_children(|parent| {
|
||
|
parent
|
||
|
.spawn((NodeBundle::default(), Counter(0)))
|
||
|
.with_children(|layout_parent| {
|
||
|
layout_parent
|
||
|
.spawn((GhostNode, Counter(0)))
|
||
|
.with_children(|ghost_parent| {
|
||
|
// Ghost children using a separate counter state
|
||
|
// These buttons are being treated as children of layout_parent in the context of UI
|
||
|
ghost_parent
|
||
|
.spawn(create_button())
|
||
|
.with_child(create_label("0", font_handle.clone()));
|
||
|
ghost_parent
|
||
|
.spawn(create_button())
|
||
|
.with_child(create_label("0", font_handle.clone()));
|
||
|
});
|
||
|
|
||
|
// A normal child using the layout parent counter
|
||
|
layout_parent
|
||
|
.spawn(create_button())
|
||
|
.with_child(create_label("0", font_handle.clone()));
|
||
|
});
|
||
|
});
|
||
|
}
|
||
|
|
||
|
fn create_button() -> ButtonBundle {
|
||
|
ButtonBundle {
|
||
|
style: Style {
|
||
|
width: Val::Px(150.0),
|
||
|
height: Val::Px(65.0),
|
||
|
border: UiRect::all(Val::Px(5.0)),
|
||
|
// horizontally center child text
|
||
|
justify_content: JustifyContent::Center,
|
||
|
// vertically center child text
|
||
|
align_items: AlignItems::Center,
|
||
|
..default()
|
||
|
},
|
||
|
border_color: BorderColor(Color::BLACK),
|
||
|
border_radius: BorderRadius::MAX,
|
||
|
background_color: Color::srgb(0.15, 0.15, 0.15).into(),
|
||
|
..default()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
fn create_label(text: &str, font: Handle<Font>) -> TextBundle {
|
||
|
TextBundle::from_section(
|
||
|
text,
|
||
|
TextStyle {
|
||
|
font,
|
||
|
font_size: 33.0,
|
||
|
color: Color::srgb(0.9, 0.9, 0.9),
|
||
|
},
|
||
|
)
|
||
|
}
|
||
|
|
||
|
fn button_system(
|
||
|
mut interaction_query: Query<(&Interaction, &Parent), (Changed<Interaction>, With<Button>)>,
|
||
|
labels_query: Query<(&Children, &Parent), With<Button>>,
|
||
|
mut text_query: Query<&mut Text>,
|
||
|
mut counter_query: Query<&mut Counter>,
|
||
|
) {
|
||
|
// Update parent counter on click
|
||
|
for (interaction, parent) in &mut interaction_query {
|
||
|
if matches!(interaction, Interaction::Pressed) {
|
||
|
let mut counter = counter_query.get_mut(parent.get()).unwrap();
|
||
|
counter.0 += 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Update button labels to match their parent counter
|
||
|
for (children, parent) in &labels_query {
|
||
|
let counter = counter_query.get(parent.get()).unwrap();
|
||
|
let mut text = text_query.get_mut(children[0]).unwrap();
|
||
|
|
||
|
text.sections[0].value = counter.0.to_string();
|
||
|
}
|
||
|
}
|