2020-05-31 22:59:11 +00:00
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use ab_glyph::{FontVec, Glyph, InvalidFont, Point, PxScale, ScaleFont};
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use bevy_render::{
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texture::{Texture, TextureType},
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Color,
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};
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2020-05-13 20:09:32 +00:00
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pub struct Font {
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2020-05-31 22:59:11 +00:00
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pub font: FontVec,
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2020-05-13 20:09:32 +00:00
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}
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2020-05-16 02:46:09 +00:00
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unsafe impl Send for Font {}
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unsafe impl Sync for Font {}
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2020-05-13 20:09:32 +00:00
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impl Font {
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2020-05-31 22:59:11 +00:00
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pub fn try_from_bytes(font_data: Vec<u8>) -> Result<Self, InvalidFont> {
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let font = FontVec::try_from_vec(font_data)?;
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Ok(Font { font })
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2020-05-13 20:09:32 +00:00
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}
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2020-05-31 22:59:11 +00:00
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// adapted from ab_glyph example: https://github.com/alexheretic/ab-glyph/blob/master/dev/examples/image.rs
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pub fn render_text(&self, text: &str, color: Color, font_size: f32, width: usize, height: usize) -> Texture {
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let scale = PxScale::from(font_size);
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let scaled_font = ab_glyph::Font::as_scaled(&self.font, scale);
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let mut glyphs = Vec::new();
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layout_paragraph(
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scaled_font,
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ab_glyph::point(0.0, 0.0),
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width as f32,
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text,
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&mut glyphs,
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);
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let color_u8 = [
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(color.r * 255.0) as u8,
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(color.g * 255.0) as u8,
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(color.b * 255.0) as u8,
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];
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// TODO: this offset is a bit hackey
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let mut alpha = vec![0.0; width * height];
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for glyph in glyphs {
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if let Some(outlined) = scaled_font.outline_glyph(glyph) {
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let bounds = outlined.px_bounds();
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// Draw the glyph into the image per-pixel by using the draw closure
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outlined.draw(|x, y, v| {
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// Offset the position by the glyph bounding box
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// Turn the coverage into an alpha value (blended with any previous)
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let offset_x = x as usize + bounds.min.x as usize;
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let offset_y = y as usize + bounds.min.y as usize;
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if offset_x >= width || offset_y >= height {
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return;
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}
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alpha[offset_y * width + offset_x] = v;
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});
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}
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}
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Texture::load(TextureType::Data(
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alpha
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.iter()
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.map(|a| {
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vec![
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color_u8[0],
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color_u8[1],
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color_u8[2],
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(color.a * a * 255.0) as u8,
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]
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})
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.flatten()
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.collect::<Vec<u8>>(),
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width,
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height,
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))
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}
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}
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fn layout_paragraph<F, SF>(
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font: SF,
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position: Point,
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max_width: f32,
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text: &str,
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target: &mut Vec<Glyph>,
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) where
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F: ab_glyph::Font,
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SF: ScaleFont<F>,
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{
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let v_advance = font.height() + font.line_gap();
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let mut caret = position + ab_glyph::point(0.0, font.ascent());
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let mut last_glyph: Option<Glyph> = None;
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for c in text.chars() {
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if c.is_control() {
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if c == '\n' {
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caret = ab_glyph::point(position.x, caret.y + v_advance);
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last_glyph = None;
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}
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continue;
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}
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let mut glyph = font.scaled_glyph(c);
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if let Some(previous) = last_glyph.take() {
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caret.x += font.kern(previous.id, glyph.id);
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}
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glyph.position = caret;
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last_glyph = Some(glyph.clone());
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caret.x += font.h_advance(glyph.id);
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if !c.is_whitespace() && caret.x > position.x + max_width {
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caret = ab_glyph::point(position.x, caret.y + v_advance);
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glyph.position = caret;
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last_glyph = None;
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}
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target.push(glyph);
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2020-05-13 20:09:32 +00:00
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}
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}
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