2019-11-13 03:36:02 +00:00
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[package]
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name = "bevy"
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version = "0.1.0"
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edition = "2018"
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2020-08-10 00:24:27 +00:00
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authors = ["Bevy Contributors <bevyengine@gmail.com>", "Carter Anderson <mcanders1@gmail.com>"]
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description = "A refreshingly simple data-driven game engine and app framework"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT"
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keywords = ["game", "engine", "gamedev", "graphics", "bevy"]
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categories = ["game-engines", "graphics", "gui", "rendering"]
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readme = "README.md"
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2019-11-13 03:36:02 +00:00
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2020-03-11 05:20:49 +00:00
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[features]
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2020-07-31 19:26:36 +00:00
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default = ["bevy_audio", "bevy_gltf", "bevy_wgpu", "bevy_winit"]
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2020-07-10 04:18:35 +00:00
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profiler = ["bevy_ecs/profiler", "bevy_diagnostic/profiler"]
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2020-03-11 05:20:49 +00:00
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2020-05-06 01:44:32 +00:00
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[workspace]
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members = [
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"crates/*",
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2020-07-10 04:18:35 +00:00
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"crates/bevy_ecs/hecs",
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2020-05-06 01:44:32 +00:00
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]
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2019-11-13 03:36:02 +00:00
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[dependencies]
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2020-03-29 07:53:47 +00:00
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# bevy
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2020-04-25 00:57:20 +00:00
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bevy_app = { path = "crates/bevy_app" }
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2020-06-05 07:50:37 +00:00
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bevy_asset = { path = "crates/bevy_asset" }
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bevy_type_registry = { path = "crates/bevy_type_registry" }
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bevy_core = { path = "crates/bevy_core" }
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bevy_diagnostic = { path = "crates/bevy_diagnostic" }
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2020-07-10 04:18:35 +00:00
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bevy_ecs = { path = "crates/bevy_ecs" }
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2020-06-05 07:50:37 +00:00
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bevy_input = { path = "crates/bevy_input" }
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2020-07-16 23:51:45 +00:00
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bevy_math = { path = "crates/bevy_math" }
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2020-06-05 07:50:37 +00:00
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bevy_pbr = { path = "crates/bevy_pbr" }
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bevy_property = { path = "crates/bevy_property" }
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bevy_render = { path = "crates/bevy_render" }
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bevy_scene = { path = "crates/bevy_scene" }
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bevy_sprite = { path = "crates/bevy_sprite" }
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bevy_transform = { path = "crates/bevy_transform" }
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bevy_text = { path = "crates/bevy_text" }
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bevy_ui = { path = "crates/bevy_ui" }
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bevy_window = { path = "crates/bevy_window" }
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2020-07-31 19:26:36 +00:00
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bevy_audio = { path = "crates/bevy_audio", optional = true }
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bevy_gltf = { path = "crates/bevy_gltf", optional = true }
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2020-04-25 00:57:20 +00:00
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bevy_wgpu = { path = "crates/bevy_wgpu", optional = true }
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bevy_winit = { path = "crates/bevy_winit", optional = true }
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2020-04-06 03:19:02 +00:00
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[dev-dependencies]
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rand = "0.7.2"
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2020-04-06 23:09:58 +00:00
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serde = { version = "1", features = ["derive"]}
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2019-12-24 00:13:05 +00:00
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "hello_world"
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path = "examples/hello_world.rs"
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2020-05-04 08:22:25 +00:00
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[[example]]
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name = "sprite"
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path = "examples/2d/sprite.rs"
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2020-06-02 02:23:11 +00:00
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[[example]]
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name = "sprite_sheet"
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path = "examples/2d/sprite_sheet.rs"
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2020-06-06 07:12:38 +00:00
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[[example]]
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name = "texture_atlas"
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path = "examples/2d/texture_atlas.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "load_model"
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path = "examples/3d/load_model.rs"
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2020-07-30 01:15:15 +00:00
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[[example]]
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name = "msaa"
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path = "examples/3d/msaa.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "parenting"
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path = "examples/3d/parenting.rs"
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[[example]]
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2020-05-22 00:21:33 +00:00
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name = "3d_scene"
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path = "examples/3d/3d_scene.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "spawner"
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path = "examples/3d/spawner.rs"
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[[example]]
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name = "texture"
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path = "examples/3d/texture.rs"
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2020-06-23 00:55:48 +00:00
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[[example]]
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name = "z_sort_debug"
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path = "examples/3d/z_sort_debug.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "empty_defaults"
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path = "examples/app/empty_defaults.rs"
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[[example]]
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name = "empty"
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path = "examples/app/empty.rs"
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[[example]]
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name = "headless"
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path = "examples/app/headless.rs"
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2020-05-03 08:30:10 +00:00
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[[example]]
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name = "plugin"
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path = "examples/app/plugin.rs"
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2020-05-17 03:18:30 +00:00
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[[example]]
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2020-05-17 17:29:42 +00:00
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name = "hot_asset_reloading"
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path = "examples/asset/hot_asset_reloading.rs"
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2020-05-17 03:18:30 +00:00
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[[example]]
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name = "asset_loading"
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path = "examples/asset/asset_loading.rs"
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2020-07-16 20:46:51 +00:00
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[[example]]
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name = "audio"
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path = "examples/audio/audio.rs"
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2020-05-04 21:14:49 +00:00
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[[example]]
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name = "custom_diagnostic"
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path = "examples/diagnostics/custom_diagnostic.rs"
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[[example]]
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name = "print_diagnostics"
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path = "examples/diagnostics/print_diagnostics.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "event"
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path = "examples/ecs/event.rs"
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[[example]]
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name = "startup_system"
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path = "examples/ecs/startup_system.rs"
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[[example]]
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name = "ecs_guide"
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path = "examples/ecs/ecs_guide.rs"
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2020-06-27 04:40:09 +00:00
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[[example]]
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name = "breakout"
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2020-06-28 18:11:18 +00:00
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path = "examples/game/breakout.rs"
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2020-06-27 04:40:09 +00:00
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2020-05-01 20:12:47 +00:00
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[[example]]
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2020-06-05 06:49:36 +00:00
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name = "mouse_input"
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path = "examples/input/mouse_input.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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2020-06-05 06:49:36 +00:00
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name = "mouse_input_events"
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path = "examples/input/mouse_input_events.rs"
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[[example]]
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name = "keyboard_input"
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path = "examples/input/keyboard_input.rs"
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[[example]]
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name = "keyboard_input_events"
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path = "examples/input/keyboard_input_events.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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2020-08-03 02:15:41 +00:00
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name = "scene"
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path = "examples/scene/scene.rs"
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2020-05-01 20:12:47 +00:00
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2020-05-22 06:58:11 +00:00
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[[example]]
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2020-05-22 22:36:48 +00:00
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name = "properties"
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path = "examples/scene/properties.rs"
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2020-05-22 06:58:11 +00:00
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "shader_custom_material"
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path = "examples/shader/shader_custom_material.rs"
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[[example]]
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name = "shader_defs"
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path = "examples/shader/shader_defs.rs"
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2020-07-18 21:08:46 +00:00
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[[example]]
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name = "button"
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path = "examples/ui/button.rs"
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2020-05-13 20:09:32 +00:00
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[[example]]
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name = "text"
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path = "examples/ui/text.rs"
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2020-06-14 01:53:31 +00:00
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[[example]]
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name = "font_atlas_debug"
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path = "examples/ui/font_atlas_debug.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "ui"
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path = "examples/ui/ui.rs"
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2020-06-25 22:24:27 +00:00
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[[example]]
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name = "clear_color"
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path = "examples/window/clear_color.rs"
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2020-05-01 20:12:47 +00:00
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[[example]]
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name = "multiple_windows"
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2020-07-20 09:05:56 +00:00
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path = "examples/window/multiple_windows.rs"
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[[example]]
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name = "window_settings"
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path = "examples/window/window_settings.rs"
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