mirror of
https://github.com/bevyengine/bevy
synced 2024-12-22 02:53:07 +00:00
134 lines
3.4 KiB
Rust
134 lines
3.4 KiB
Rust
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use legion::prelude::{Schedulable, SystemBuilder};
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use std::marker::PhantomData;
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struct EventInstance<T> {
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pub event_count: usize,
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pub event: T,
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}
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enum State {
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A,
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B,
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}
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pub struct Event<T>
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where
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T: Send + Sync + 'static,
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{
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events_a: Vec<EventInstance<T>>,
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events_b: Vec<EventInstance<T>>,
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a_start_event_count: usize,
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b_start_event_count: usize,
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event_count: usize,
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state: State,
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}
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impl<T> Default for Event<T>
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where
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T: Send + Sync + 'static,
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{
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fn default() -> Self {
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Event {
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a_start_event_count: 0,
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b_start_event_count: 0,
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event_count: 0,
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events_a: Vec::new(),
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events_b: Vec::new(),
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state: State::A,
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}
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}
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}
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fn map_event_instance<T>(event_instance: &EventInstance<T>) -> &T
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where
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T: Send + Sync + 'static,
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{
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&event_instance.event
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}
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pub struct EventHandle<T> {
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last_event_count: usize,
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_marker: PhantomData<T>,
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}
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impl<T> Event<T>
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where
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T: Send + Sync + 'static,
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{
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pub fn raise(&mut self, event: T) {
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let event_instance = EventInstance {
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event,
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event_count: self.event_count,
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};
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match self.state {
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State::A => self.events_a.push(event_instance),
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State::B => self.events_b.push(event_instance),
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}
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self.event_count += 1;
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}
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pub fn iter(&self, event_handle: &mut EventHandle<T>) -> impl Iterator<Item = &T> {
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let a_index = self.a_start_event_count - event_handle.last_event_count;
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let b_index = self.b_start_event_count - event_handle.last_event_count;
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event_handle.last_event_count = self.event_count;
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match self.state {
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State::A => self
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.events_b
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.get(b_index..)
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.unwrap_or_else(|| &[])
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.iter()
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.map(map_event_instance)
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.chain(
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self.events_a
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.get(a_index..)
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.unwrap_or_else(|| &[])
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.iter()
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.map(map_event_instance),
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),
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State::B => self
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.events_a
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.get(a_index..)
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.unwrap_or_else(|| &[])
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.iter()
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.map(map_event_instance)
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.chain(
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self.events_b
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.get(b_index..)
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.unwrap_or_else(|| &[])
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.iter()
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.map(map_event_instance),
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),
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}
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}
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pub fn get_handle(&self) -> EventHandle<T> {
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EventHandle {
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last_event_count: self.event_count,
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_marker: PhantomData,
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}
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}
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pub fn update(&mut self) {
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match self.state {
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State::A => {
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self.events_b = Vec::new();
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self.state = State::B;
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self.b_start_event_count = self.event_count;
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}
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State::B => {
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self.events_a = Vec::new();
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self.state = State::A;
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self.a_start_event_count = self.event_count;
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}
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}
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}
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pub fn update_system() -> Box<dyn Schedulable> {
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SystemBuilder::new(format!("EventUpdate::{}", std::any::type_name::<T>()))
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.write_resource::<Self>()
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.build(|_, _, event, _| event.update())
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}
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}
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