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example-run
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run some examples on CI using swiftshader (#1826) From suggestion from Godot workflows: https://github.com/bevyengine/bevy/issues/1730#issuecomment-810321110 * Add a feature `bevy_debug` that will make Bevy read a debug config file to setup some debug systems * Currently, only one that will exit after x frames * Could add option to dump screen to image file once that's possible * Add a job in CI workflow that will run a few examples using [`swiftshader`](https://github.com/google/swiftshader) * This job takes around 13 minutes, so doesn't add to global CI duration |example|number of frames|duration| |-|-|-| |`alien_cake_addict`|300|1:50| |`breakout`|1800|0:44| |`contributors`|1800|0:43| |`load_gltf`|300|2:37| |`scene`|1800|0:44|
2021-04-14 21:40:36 +00:00
(
Take example screenshots in CI (#8488) # Objective - I want to take screenshots of examples in CI to help with validation of changes ## Solution - Can override how much time is updated per frame - Can specify on which frame to take a screenshots - Save screenshots in CI I reused the `TimeUpdateStrategy::ManualDuration` to be able to set the time update strategy to a fixed duration every frame. Its previous meaning didn't make much sense to me. This change makes it possible to have screenshots that are exactly the same across runs. If this gets merged, I'll add visual comparison of screenshots between runs to ensure nothing gets broken ## Migration Guide * `TimeUpdateStrategy::ManualDuration` meaning has changed. Instead of setting time to `Instant::now()` plus the given duration, it sets time to last update plus the given duration.
2023-05-01 18:00:01 +00:00
exit_after: Some(900),
frame_time: Some(0.03),
screenshot_frames: [200],
run some examples on CI using swiftshader (#1826) From suggestion from Godot workflows: https://github.com/bevyengine/bevy/issues/1730#issuecomment-810321110 * Add a feature `bevy_debug` that will make Bevy read a debug config file to setup some debug systems * Currently, only one that will exit after x frames * Could add option to dump screen to image file once that's possible * Add a job in CI workflow that will run a few examples using [`swiftshader`](https://github.com/google/swiftshader) * This job takes around 13 minutes, so doesn't add to global CI duration |example|number of frames|duration| |-|-|-| |`alien_cake_addict`|300|1:50| |`breakout`|1800|0:44| |`contributors`|1800|0:43| |`load_gltf`|300|2:37| |`scene`|1800|0:44|
2021-04-14 21:40:36 +00:00
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