bevy/crates/bevy_ecs/src/change_detection.rs

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use crate::component::{Component, ComponentTicks};
use bevy_reflect::Reflect;
use std::ops::{Deref, DerefMut};
/// Types that implement reliable change detection.
///
/// ## Example
/// Using types that implement [`DetectChanges`], such as [`ResMut`], provide
/// a way to query if a value has been mutated in another system.
/// Normally change detecting is triggered by either [`DerefMut`] or [`AsMut`], however
/// it can be manually triggered via [`DetectChanges::set_changed`].
///
/// ```
/// use bevy_ecs::prelude::*;
///
/// struct MyResource(u32);
///
/// fn my_system(mut resource: ResMut<MyResource>) {
/// if resource.is_changed() {
/// println!("My resource was mutated!");
/// }
///
/// resource.0 = 42; // triggers change detection via [`DerefMut`]
/// }
/// ```
///
pub trait DetectChanges {
/// Returns true if (and only if) this value been added since the last execution of this
/// system.
fn is_added(&self) -> bool;
/// Returns true if (and only if) this value been changed since the last execution of this
/// system.
fn is_changed(&self) -> bool;
/// Manually flags this value as having been changed. This normally isn't
/// required because accessing this pointer mutably automatically flags this
/// value as "changed".
///
/// **Note**: This operation is irreversible.
fn set_changed(&mut self);
}
macro_rules! change_detection_impl {
($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
impl<$($generics),* $(: $traits)?> DetectChanges for $name<$($generics),*> {
#[inline]
fn is_added(&self) -> bool {
self.ticks
.component_ticks
.is_added(self.ticks.last_change_tick, self.ticks.change_tick)
}
#[inline]
fn is_changed(&self) -> bool {
self.ticks
.component_ticks
.is_changed(self.ticks.last_change_tick, self.ticks.change_tick)
}
#[inline]
fn set_changed(&mut self) {
self.ticks
.component_ticks
.set_changed(self.ticks.change_tick);
}
}
impl<$($generics),* $(: $traits)?> Deref for $name<$($generics),*> {
type Target = $target;
#[inline]
fn deref(&self) -> &Self::Target {
self.value
}
}
impl<$($generics),* $(: $traits)?> DerefMut for $name<$($generics),*> {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
self.set_changed();
self.value
}
}
impl<$($generics),* $(: $traits)?> AsRef<$target> for $name<$($generics),*> {
#[inline]
fn as_ref(&self) -> &$target {
self.deref()
}
}
impl<$($generics),* $(: $traits)?> AsMut<$target> for $name<$($generics),*> {
#[inline]
fn as_mut(&mut self) -> &mut $target {
self.deref_mut()
}
}
};
}
macro_rules! impl_into_inner {
($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
impl<$($generics),* $(: $traits)?> $name<$($generics),*> {
/// Consume `self` and return a mutable reference to the
/// contained value while marking `self` as "changed".
#[inline]
pub fn into_inner(mut self) -> &'a mut $target {
self.set_changed();
self.value
}
}
};
}
macro_rules! impl_debug {
($name:ident < $( $generics:tt ),+ >, $($traits:ident)?) => {
impl<$($generics),* $(: $traits)?> std::fmt::Debug for $name<$($generics),*>
where T: std::fmt::Debug
{
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_tuple(stringify!($name))
.field(self.value)
.finish()
}
}
};
}
pub(crate) struct Ticks<'a> {
pub(crate) component_ticks: &'a mut ComponentTicks,
pub(crate) last_change_tick: u32,
pub(crate) change_tick: u32,
}
/// Unique mutable borrow of a resource.
///
/// # Panics
///
/// Panics when used as a [`SystemParameter`](crate::system::SystemParam) if the resource does not exist.
///
/// Use `Option<ResMut<T>>` instead if the resource might not always exist.
pub struct ResMut<'a, T: Component> {
pub(crate) value: &'a mut T,
pub(crate) ticks: Ticks<'a>,
}
change_detection_impl!(ResMut<'a, T>, T, Component);
impl_into_inner!(ResMut<'a, T>, T, Component);
impl_debug!(ResMut<'a, T>, Component);
/// Unique borrow of a non-[`Send`] resource.
///
/// Only [`Send`] resources may be accessed with the [`ResMut`] [`SystemParam`]. In case that the
/// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct
/// the scheduler to instead run the system on the main thread so that it doesn't send the resource
/// over to another thread.
///
/// # Panics
///
/// Panics when used as a `SystemParameter` if the resource does not exist.
pub struct NonSendMut<'a, T: 'static> {
pub(crate) value: &'a mut T,
pub(crate) ticks: Ticks<'a>,
}
change_detection_impl!(NonSendMut<'a, T>, T,);
impl_into_inner!(NonSendMut<'a, T>, T,);
impl_debug!(NonSendMut<'a, T>,);
/// Unique mutable borrow of an entity's component
pub struct Mut<'a, T> {
pub(crate) value: &'a mut T,
pub(crate) ticks: Ticks<'a>,
}
change_detection_impl!(Mut<'a, T>, T,);
impl_into_inner!(Mut<'a, T>, T,);
impl_debug!(Mut<'a, T>,);
/// Unique mutable borrow of a Reflected component
pub struct ReflectMut<'a> {
pub(crate) value: &'a mut dyn Reflect,
pub(crate) ticks: Ticks<'a>,
}
change_detection_impl!(ReflectMut<'a>, dyn Reflect,);