mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 12:43:34 +00:00
51 lines
1.5 KiB
Rust
51 lines
1.5 KiB
Rust
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use bevy::{app::PluginGroupBuilder, prelude::*};
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/// PluginGroups are a way to group sets of plugins that should be registered together.
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fn main() {
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App::build()
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// The app.add_default_plugins() you see in all of the examples is just an alias for this:
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.add_plugin_group(DefaultPlugins)
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// Adding a plugin group adds all plugins in the group by default
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.add_plugin_group(HelloWorldPlugins)
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// You can also modify a PluginGroup (such as disabling plugins) like this:
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// .add_plugin_group_with(HelloWorldPlugins, |group| {
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// group
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// .disable::<PrintWorldPlugin>()
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// .add_before::<PrintHelloPlugin, _>(bevy::diagnostic::PrintDiagnosticsPlugin::default())
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// })
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.run();
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}
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/// A group of plugins that produce the "hello world" behavior
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pub struct HelloWorldPlugins;
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impl PluginGroup for HelloWorldPlugins {
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fn build(&mut self, group: &mut PluginGroupBuilder) {
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group.add(PrintHelloPlugin).add(PrintWorldPlugin);
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}
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}
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pub struct PrintHelloPlugin;
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impl Plugin for PrintHelloPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.add_system(print_hello_system.system());
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}
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}
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fn print_hello_system() {
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println!("hello");
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}
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pub struct PrintWorldPlugin;
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impl Plugin for PrintWorldPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.add_system(print_world_system.system());
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}
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}
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fn print_world_system() {
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println!("world");
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}
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