bevy/crates/bevy_window/src/event.rs

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2020-04-19 19:13:04 +00:00
use super::{WindowDescriptor, WindowId};
/// A window event that is sent whenever a window has been resized.
#[derive(Debug, Clone)]
pub struct WindowResized {
pub id: WindowId,
pub width: u32,
pub height: u32,
pub is_primary: bool,
}
/// An event that indicates that a new window should be created.
#[derive(Debug, Clone)]
pub struct CreateWindow {
pub descriptor: WindowDescriptor,
}
/// An event that indicates a window should be closed.
#[derive(Debug, Clone)]
pub struct CloseWindow {
pub id: WindowId,
}
/// An event that is sent whenever a new window is created.
#[derive(Debug, Clone)]
pub struct WindowCreated {
pub id: WindowId,
pub is_primary: bool,
}
/// An event that is sent whenever a close was requested for a window. For example: when the "close" button
/// is pressed on a window.
#[derive(Debug, Clone)]
pub struct WindowCloseRequested {
pub id: WindowId,
pub is_primary: bool,
}