bevy/pipelined/bevy_render2/src/texture/texture_cache.rs

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2021-06-02 02:59:17 +00:00
use crate::{
render_resource::{TextureId, TextureViewId},
renderer::RenderResources,
texture::{TextureDescriptor, TextureViewDescriptor},
};
use bevy_ecs::prelude::{Res, ResMut};
use bevy_utils::HashMap;
struct CachedTextureMeta {
texture: TextureId,
default_view: TextureViewId,
taken: bool,
frames_since_last_use: usize,
}
pub struct CachedTexture {
pub texture: TextureId,
pub default_view: TextureViewId,
}
#[derive(Default)]
pub struct TextureCache {
textures: HashMap<TextureDescriptor, Vec<CachedTextureMeta>>,
}
impl TextureCache {
pub fn get(
&mut self,
render_resources: &RenderResources,
descriptor: TextureDescriptor,
) -> CachedTexture {
match self.textures.entry(descriptor) {
std::collections::hash_map::Entry::Occupied(mut entry) => {
for texture in entry.get_mut().iter_mut() {
if !texture.taken {
texture.frames_since_last_use = 0;
texture.taken = true;
return CachedTexture {
texture: texture.texture,
default_view: texture.default_view,
};
}
}
let texture_id = render_resources.create_texture(entry.key().clone());
let view_id = render_resources
.create_texture_view(texture_id, TextureViewDescriptor::default());
entry.get_mut().push(CachedTextureMeta {
texture: texture_id,
default_view: view_id,
frames_since_last_use: 0,
taken: true,
});
CachedTexture {
texture: texture_id,
default_view: view_id,
}
}
std::collections::hash_map::Entry::Vacant(entry) => {
let texture_id = render_resources.create_texture(entry.key().clone());
let view_id = render_resources
.create_texture_view(texture_id, TextureViewDescriptor::default());
entry.insert(vec![CachedTextureMeta {
texture: texture_id,
default_view: view_id,
taken: true,
frames_since_last_use: 0,
}]);
CachedTexture {
texture: texture_id,
default_view: view_id,
}
}
}
}
pub fn update(&mut self, render_resources: &RenderResources) {
for textures in self.textures.values_mut() {
for texture in textures.iter_mut() {
texture.frames_since_last_use += 1;
texture.taken = false;
}
textures.retain(|texture| {
let should_keep = texture.frames_since_last_use < 3;
if !should_keep {
render_resources.remove_texture_view(texture.default_view);
render_resources.remove_texture(texture.texture);
}
should_keep
});
}
}
}
pub fn update_texture_cache_system(
mut texture_cache: ResMut<TextureCache>,
render_resources: Res<RenderResources>,
) {
texture_cache.update(&render_resources);
}