bevy/pipelined/bevy_render2/changes.md

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2021-06-02 02:59:17 +00:00
* SubGraphs: Graphs can own other named graphs
* Graph Inputs: Graphs can now have "inputs". These are represented as a single input node, so inputs can be connected to other node slots using the existing apis.
* RenderGraph is now a static specification. No run state is stored
* Graph Nodes impls can only read their internal state when "running". This ensures that they can be used multiple times in parallel. State should be stored in World.
* RenderGraphContext now handles graph inputs and outputs
* Removed RenderGraphStager, RenderGraphExecutor, stager impls, and WgpuRenderGraphExecutor. It is now 100% the render backend's job to decide how to run the RenderGraph ... bevy_render doesn't provide any tools for this.