audio thread doesn't need realtime priority anymore

This commit is contained in:
Hailey Somerville 2024-01-14 15:09:55 +11:00
parent 0ac83b5e96
commit 5e47ba9c2a

View file

@ -271,7 +271,6 @@ pub fn run(opt: ReceiveOpt) -> Result<(), RunError> {
let state = state.clone();
move || {
thread::set_name("bark/audio");
thread::set_realtime_priority();
loop {
let mut state = state.lock().unwrap();