Merge branch 'master' into patch-1

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Tom Parker-Shemilt 2021-07-27 22:30:37 +01:00 committed by GitHub
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@ -60,6 +60,7 @@ If you want to contribute, please read [this](CONTRIBUTING.md).
- [Cryptography](#cryptography)
- [Database](#database-1)
- [Data processing](#data-processing)
- [Data streaming](#data-streaming)
- [Data structures](#data-structures)
- [Data visualization](#data-visualization)
- [Date and time](#date-and-time)
@ -158,6 +159,7 @@ See also [Rust — Production](https://www.rust-lang.org/production) organizatio
* [CITA](https://github.com/citahub/cita) — A high performance blockchain kernel for enterprise users.
* [coinbase-pro-rs](https://github.com/inv2004/coinbase-pro-rs) — Coinbase pro client in Rust, supports sync/async/websocket [![build badge](https://api.travis-ci.org/inv2004/coinbase-pro-rs.svg?branch=master)](https://travis-ci.org/inv2004/coinbase-pro-rs)
* [ethaddrgen](https://github.com/Limeth/ethaddrgen) — Custom Ethereum vanity address generator made in Rust [![build badge](https://api.travis-ci.org/Limeth/ethaddrgen.svg?branch=master)](https://travis-ci.org/Limeth/ethaddrgen)
* [Forest](https://github.com/ChainSafe/forest) - Rust Filecoin implementation [![Build Status](https://img.shields.io/circleci/build/gh/ChainSafe/forest/main?branch=master)](https://app.circleci.com/pipelines/github/ChainSafe/forest?branch=main)
* [Grin](https://github.com/mimblewimble/grin/) — Evolution of the MimbleWimble protocol
* [hdwallet](https://github.com/jjyr/hdwallet) — BIP-32 HD wallet related key derivation utilities.
* [Holochain](https://github.com/holochain/holochain) — Scalable P2P alternative to blockchain for all those distributed apps you always wanted to build. The link to the old repo is [this](https://github.com/holochain/holochain-rust) which is no longer maintained. [![Build Status](https://api.travis-ci.com/holochain/holochain-rust.svg?branch=master)](https://travis-ci.com/holochain/holochain-rust)
@ -190,10 +192,10 @@ See also [Rust — Production](https://www.rust-lang.org/production) organizatio
* [noria](https://crates.io/crates/noria) — Dynamically changing, partially-stateful data-flow for web application backends [![build badge](https://api.travis-ci.org/mit-pdos/noria.svg?branch=master)](https://travis-ci.org/mit-pdos/noria)
* [Lucid](https://github.com/lucid-kv/lucid) — High performance and distributed KV store accessible through a HTTP API. [![Build Status](https://github.com/lucid-kv/lucid/workflows/Lucid/badge.svg?branch=master)](https://github.com/lucid-kv/lucid/actions?workflow=Lucid)
* [ParityDB](https://github.com/paritytech/parity-db) — Fast and reliable database, optimised for read operation
* [PumpkinDB](https://github.com/PumpkinDB/PumpkinDB) — an event sourcing database engine [![build badge](https://api.travis-ci.org/PumpkinDB/PumpkinDB.svg?branch=master)](https://travis-ci.org/PumpkinDB/PumpkinDB)
* [PumpkinDB](https://github.com/PumpkinDB/PumpkinDB) — an event sourcing database engine
* [seppo0010/rsedis](https://github.com/seppo0010/rsedis) — A Redis reimplementation in Rust [![build badge](https://api.travis-ci.org/seppo0010/rsedis.svg?branch=master)](https://travis-ci.org/seppo0010/rsedis)
* [Skytable](https://github.com/skytable/skytable) — A multi-model NoSQL database ![GitHub Workflow Status](https://img.shields.io/github/workflow/status/skytable/skytable/Tests?style=flat-square)
* [tikv](https://github.com/tikv/tikv) — A distributed KV database in Rust [![build badge](https://circleci.com/gh/tikv/tikv.svg?style=shield&circle-token=36bab0a8e43edb0941b31c38557d2d9d0d58f708)](https://app.circleci.com/pipelines/github/tikv/tikv)
* [tikv](https://github.com/tikv/tikv) — A distributed KV database in Rust [![Build Status](https://ci.pingcap.net/job/tikv_ghpr_test/badge/icon)](https://ci.pingcap.net/job/tikv_ghpr_test/)
* [sled](https://crates.io/crates/sled) — A (beta) modern embedded database [![Build Status](https://github.com/spacejam/sled/workflows/Rust/badge.svg?branch=master)](https://github.com/spacejam/sled/actions?workflow=Rust)
* [TerminusDB](https://github.com/terminusdb/terminusdb-store) - open source graph database and document store [![Build Status](https://github.com/terminusdb/terminusdb-store/workflows/Build/badge.svg?branch=master)](https://github.com/terminusdb/terminusdb-store/actions)
@ -273,6 +275,7 @@ See also [Games Made With Piston](https://github.com/PistonDevelopers/piston/wik
* [timberio/vector](https://github.com/timberio/vector) — A High-Performance, Logs, Metrics, & Events Router.
* [Mnwa/gtsa](https://github.com/Mnwa/gtsa) — A simple solution to proxy gelf messages (messages for Graylog) to Sentry
* [OpenTelemetry](https://crates.io/crates/opentelemetry) — OpenTelemetry provides a single set of APIs, libraries, agents, and collector services to capture distributed traces and metrics from your application. You can analyze them using Prometheus, Jaeger, and other observability tools. [![GitHub Actions CI](https://github.com/open-telemetry/opentelemetry-rust/workflows/CI/badge.svg?branch=master)](https://github.com/open-telemetry/opentelemetry-rust/actions?query=workflow%3ACI+branch%3Amaster)
* [Scaphandre](https://github.com/hubblo-org/scaphandre) - A power consumption monitoring agent, to track host and each service power consumption and enable designing systems and applications for more sustainability. Designed to fit any monitoring toolchain (already supports prometheus, warp10, riemann...).
### Operating systems
@ -410,6 +413,7 @@ See also [A comparison of operating systems written in Rust](https://github.com/
### Video
* [dertuxmalwieder/yaydl](https://github.com/dertuxmalwieder/yaydl) [[yaydl](https://crates.io/crates/yaydl)] - A simple video downloader
* [Phate6660/rsmpv](https://github.com/Phate6660/rsmpv) — A controller for MPV, requires IPC to be enabled in MPV.
* [tgotwig/vidmerger](https://github.com/tgotwig/vidmerger) — A wrapper around ffmpeg which simplifies merging multiple videos 🎞
* [xiph/rav1e](https://github.com/xiph/rav1e) — The fastest and safest AV1 encoder. [![build badge](https://api.travis-ci.org/xiph/rav1e.svg?branch=master)](https://travis-ci.org/xiph/rav1e)
@ -421,6 +425,7 @@ See also [A comparison of operating systems written in Rust](https://github.com/
* [firecracker-microvm/firecracker](https://github.com/firecracker-microvm/firecracker) — A lightweight virtual machine for container workload [Firecracker Microvm](https://firecracker-microvm.github.io/)
* [oracle/railcar](https://github.com/oracle/railcar) — Docker-like container OCI runtime implementation in Rust [![wercker status](https://app.wercker.com/status/730e874772dc02c6005f4ae4e42b0ca4/s/master "wercker status")](https://app.wercker.com/applications/59696a02ee70670100155ae2 )
* [tailhook/vagga](https://github.com/tailhook/vagga) — A containerization tool without daemons [![build badge](https://api.travis-ci.org/tailhook/vagga.svg?branch=master)](https://travis-ci.org/tailhook/vagga)
* [containers/youki](https://github.com/containers/youki) — A container runtime in Rust [![build badge](https://github.com/containers/youki/actions/workflows/main.yml/badge.svg?branch=main)](https://github.com/containers/youki/actions)
### Web
@ -814,6 +819,7 @@ See also [About Rusts Machine Learning Community](https://medium.com/@autumn_
### Command-line
* Argument parsing
* [google/argh](https://github.com/google/argh) [[argh](https://crates.io/crates/argh)] — An opinionated Derive-based argument parser optimized for code size [![build badge](https://github.com/google/argh/workflows/Argh/badge.svg?branch=master)](https://github.com/google/argh/actions)
* [clap-rs](https://github.com/clap-rs/clap) [[clap](https://crates.io/crates/clap)] — A simple to use, full featured command-line argument parser [![build badge](https://api.travis-ci.org/clap-rs/clap.svg?branch=master)](https://travis-ci.org/clap-rs/clap)
* [docopt/docopt.rs](https://github.com/docopt/docopt.rs) [[docopt](https://crates.io/crates/docopt)] — A Rust implementation of [DocOpt](http://docopt.org) [![build badge](https://api.travis-ci.org/docopt/docopt.rs.svg?branch=master)](https://travis-ci.org/docopt/docopt.rs)
* [z5labs/pflag](https://github.com/z5labs/pflag) [[pflag](https://crates.io/crates/pflag)] — A port of @spf13's amazing POSIX compliant arg parsing library in Go. [![Build Status](https://github.com/z5labs/pflag/workflows/Rust/badge.svg?branch=master)](https://github.com/z5labs/pflag/actions)
@ -1029,6 +1035,10 @@ See also [About Rusts Machine Learning Community](https://medium.com/@autumn_
* [pola-rs/polars](https://github.com/pola-rs/polars) - Fast feature complete DataFrame library ![Build and test](https://github.com/pola-rs/polars/workflows/Build%20and%20test/badge.svg?branch=master)
* [weld-project/weld](https://github.com/weld-project/weld) — High-performance runtime for data analytics applications
### Data streaming
* [infinyon/fluvio](https://github.com/infinyon/fluvio) - Programmable data streaming platform [![CI](https://github.com/infinyon/fluvio/workflows/CI/badge.svg?branch=stable)](https://github.com/infinyon/fluvio/actions)
### Data structures
* [billyevans/tst](https://github.com/billyevans/tst) [[tst](https://crates.io/crates/tst)] — Ternary search tree collection [![build badge](https://api.travis-ci.org/billyevans/tst.svg?branch=master)](https://travis-ci.org/billyevans/tst)
@ -1156,7 +1166,7 @@ See also [About Rusts Machine Learning Community](https://medium.com/@autumn_
* YAML
* [chyh1990/yaml-rust](https://github.com/chyh1990/yaml-rust) — The missing YAML 1.2 implementation for Rust. [![build badge](https://api.travis-ci.org/chyh1990/yaml-rust.svg?branch=master)](https://travis-ci.org/chyh1990/yaml-rust)
* [dtolnay/serde-yaml](https://github.com/dtolnay/serde-yaml) [[serde\_yaml](https://crates.io/crates/serde_yaml)] — YAML support for [Serde](https://github.com/serde-rs/serde) framework [![build badge](https://api.travis-ci.org/dtolnay/serde-yaml.svg?branch=master)](https://travis-ci.org/dtolnay/serde-yaml)
* [kimhyunkang/libyaml-rust](https://github.com/kimhyunkang/libyaml-rust) — [libyaml](https://pyyaml.org/wiki/LibYAML) bindings [![build badge](https://api.travis-ci.org/kimhyunkang/libyaml-rust.svg?branch=master)](https://travis-ci.org/kimhyunkang/libyaml-rust)
* [kimhyunkang/libyaml-rust](https://github.com/kimhyunkang/libyaml-rust) — [libyaml](https://pyyaml.org/wiki/LibYAML) bindings
* [vitiral/stfu8](https://github.com/vitiral/stfu8) — Sorta Text Format in UTF-8 [![build badge](https://api.travis-ci.org/vitiral/stfu8.svg?branch=master)](https://travis-ci.org/vitiral/stfu8)
### Filesystem
@ -1193,15 +1203,15 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [amethyst/specs](https://github.com/amethyst/specs) — Specs Parallel ECS [![build badge](https://api.travis-ci.org/amethyst/specs.svg?branch=master)](https://travis-ci.org/amethyst/specs)
* [legion](https://github.com/amethyst/legion) — A feature rich high performance ECS library with minimal boilerplate [![build badge](https://github.com/amethyst/legion/workflows/CI/badge.svg?branch=master)](https://github.com/amethyst/legion/actions)
* Game Engines
* [Amethyst](https://amethyst.rs) — Data-oriented game engine - [![Crates.io](https://img.shields.io/crates/v/amethyst)](https://crates.io/crates/amethyst) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/amethyst/amethyst/blob/main/COPYING)
* [Amethyst](https://amethyst.rs) — Data-oriented game engine - [![Crates.io](https://img.shields.io/crates/v/amethyst)](https://crates.io/crates/amethyst) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/amethyst/amethyst/blob/main/COPYING) [![Crates.io](https://img.shields.io/crates/d/amethyst.svg)](https://crates.io/crates/amethyst)
* [Bevy](https://github.com/bevyengine/bevy) is a refreshingly simple data-driven game engine built in Rust. - [![Crates.io](https://img.shields.io/crates/v/bevy.svg)](https://crates.io/crates/bevy)
[![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/bevyengine/bevy/blob/main/LICENSE)
[![Crates.io](https://img.shields.io/crates/d/bevy.svg)](https://crates.io/crates/bevy)
* [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction - [![Crates.io](https://img.shields.io/crates/v/ggez.svg)](https://crates.io/crates/ggez) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/ggez/ggez/blob/master/LICENSE)
* [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction - [![Crates.io](https://img.shields.io/crates/v/ggez.svg)](https://crates.io/crates/ggez) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/ggez/ggez/blob/master/LICENSE) [![Crates.io](https://img.shields.io/crates/d/ggez.svg)](https://crates.io/crates/ggez)
* [harmony](https://github.com/StarArawn/harmony) — A modern 3D/2D game engine that uses wgpu
* [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust
* [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust [![Crates.io](https://img.shields.io/crates/d/kiss3d.svg)](https://crates.io/crates/kiss3d)
* [oxidator](https://github.com/Ruddle/oxidator) — A real time strategy game/engine written with Rust and WebGPU
* [Piston](https://www.piston.rs/) — [![Crates.io](https://img.shields.io/crates/v/piston.svg?style=flat-square)](https://crates.io/crates/piston) [![Crates.io](https://img.shields.io/crates/l/piston.svg)](https://github.com/PistonDevelopers/piston/blob/master/LICENSE)
* [Piston](https://www.piston.rs/) — [![Crates.io](https://img.shields.io/crates/v/piston.svg?style=flat-square)](https://crates.io/crates/piston) [![Crates.io](https://img.shields.io/crates/l/piston.svg)](https://github.com/PistonDevelopers/piston/blob/master/LICENSE) [![Crates.io](https://img.shields.io/crates/d/piston.svg)](https://crates.io/crates/piston)
* [Unrust](https://github.com/unrust/unrust) — unrust — A pure rust based (webgl 2.0 / native) game engine
* [Godot](https://godotengine.org/)
* [godot-rust/godot-rust](https://github.com/godot-rust/godot-rust) [[gdnative](https://crates.io/crates/gdnative)] - Rust bindings to the Godot game engine [![build badge](https://api.travis-ci.com/godot-rust/godot-rust.svg?branch=master)](https://travis-ci.com/github/godot-rust/godot-rust)
@ -1298,7 +1308,9 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [sciter-sdk/rust-sciter](https://github.com/sciter-sdk/rust-sciter) — Sciter bindings [![build badge](https://ci.appveyor.com/api/projects/status/github/sciter-sdk/rust-sciter?svg=true)](https://ci.appveyor.com/project/sciter-sdk/rust-sciter)
* [hecrj/iced](https://github.com/hecrj/iced) — A cross-platform GUI library for Rust focused on simplicity and type-safety. Inspired by Elm.
* [ivanceras/sauron-native](https://github.com/ivanceras/sauron-native) - A truly native and cross platform GUI library. One unified code can be run as native GUI, Html Web and TUI. [![Build Status](https://api.travis-ci.com/ivanceras/sauron-native.svg?branch=master)](https://travis-ci.com/github/ivanceras/sauron-native)
* [tauri-apps/tauri](https://github.com/tauri-apps/tauri) — Toolchain for building highly secure native apps that have tiny binaries and are very fast from HTML, JS and CSS layer, powered by [webview](https://github.com/webview/webview). [![test library](https://img.shields.io/github/workflow/status/tauri-apps/tauri/test%20library?label=test%20library)](https://github.com/tauri-apps/tauri/actions?query=workflow%3A%22test+library%22)
* [tauri-apps/wry](https://github.com/tauri-apps/wry) - Webview Rendering librarY.
* [tauri-apps/tauri](https://github.com/tauri-apps/tauri) — Build smaller, faster, and more secure
desktop applications with a web frontend, powered by [WRY](https://github.com/tauri-apps/wry). [![test library](https://img.shields.io/github/workflow/status/tauri-apps/tauri/test%20library?label=test%20library)](https://github.com/tauri-apps/tauri/actions?query=workflow%3A%22test+library%22)
### Image processing
@ -1347,7 +1359,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* Pebble
* [andars/pebble.rs](https://github.com/andars/pebble.rs) — A crate that allows Rust to be used to develop Pebble applications.
* Android / iOS
* [i-schuetz/rust_android_ios](https://github.com/i-schuetz/rust_android_ios) — An example of using a shared Rust lib for Android and iOS using rust-swig and cbindgen respectively.
* [ivanschuetz/rust_android_ios](https://github.com/ivanschuetz/rust_android_ios) — An example of using a shared Rust lib for Android and iOS using rust-swig and cbindgen respectively.
### Network programming
@ -1419,7 +1431,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [replicadse/wavefront_rs](https://github.com/replicadse/wavefront_rs) — A parser for the Wavefront OBJ format. [![crates.io](https://img.shields.io/crates/v/wavefront_rs.svg)](https://crates.io/crates/wavefront_rs) [![crates.io](https://img.shields.io/crates/d/wavefront_rs?label=crates.io%20downloads)](https://crates.io/crates/wavefront_rs) [![build badge](https://github.com/replicadse/wavefront_rs/workflows/pipeline/badge.svg?branch=master)](https://github.com/replicadse/wavefront_rs/actions)
* [s-panferov/queryst](https://github.com/s-panferov/queryst) — A query string parsing library for Rust inspired by https://github.com/ljharb/qs
* [freestrings/jsonpath](https://github.com/freestrings/jsonpath) — [JsonPath](https://goessner.net/articles/JsonPath/) engine written in Rust. Webassembly and Javascript support too [![Build Status](https://api.travis-ci.org/freestrings/jsonpath.svg?branch=master)](https://travis-ci.org/freestrings/jsonpath)
* [softdevteam/grmtools](https://github.com/softdevteam/grmtools/) - A LR parser with better error correction
### Packaging formats
- [pop-os/debarchive](https://github.com/pop-os/debarchive) Library for reading and extracting debian archives
@ -1471,8 +1483,9 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [nyx-space](https://crates.io/crates/nyx-space) - High fidelity, fast, reliable and validated astrodynamical toolkit library, used for spacecraft mission design and orbit determination [![Build Status](https://gitlab.com/nyx-space/nyx/badges/master/pipeline.svg)](https://gitlab.com/nyx-space/nyx/-/pipelines)
### Task scheduling
* [BinChengZhao/delay-timer](https://github.com/BinChengZhao/delay-timer) — delay-timer is a task manager based on a time wheel algorithm, which makes it easy to manage timed tasks, or to periodically execute arbitrary tasks such as closures. [![Cargo](https://img.shields.io/crates/v/delay_timer.svg)](
https://crates.io/crates/delay_timer)
* [delay-timer](https://github.com/BinChengZhao/delay-timer) — Time-manager of delayed tasks. Like crontab, but asynchronous tasks are possible.
[![Build](https://github.com/BinChengZhao/delay-timer/actions/workflows/rust.yml/badge.svg)](
https://github.com/BinChengZhao/delay-timer/actions)
### Template engine
@ -1492,6 +1505,7 @@ https://crates.io/crates/delay_timer)
### Text processing
* [becheran/wildmatch](https://github.com/becheran/wildmatch) [[wildmatch](https://crates.io/crates/wildmatch)] — Simple string matching with questionmark- and star-wildcard operator [![Actions Status](https://github.com/becheran/wildmatch/workflows/Build/badge.svg?branch=master)](https://github.com/becheran/wildmatch/actions)
* [BurntSushi/suffix](https://github.com/BurntSushi/suffix) — Linear time suffix array construction (with Unicode support) [![build badge](https://api.travis-ci.org/BurntSushi/suffix.svg?branch=master)](https://travis-ci.org/BurntSushi/suffix)
* [BurntSushi/tabwriter](https://github.com/BurntSushi/tabwriter) — Elastic tab stops (i.e., text column alignment) [![build badge](https://api.travis-ci.org/BurntSushi/tabwriter.svg?branch=master)](https://travis-ci.org/BurntSushi/tabwriter)
* [mgeisler/textwrap](https://github.com/mgeisler/textwrap) [[textwrap](https://crates.io/crates/textwrap)] — Word wrap text (with support for hyphenation) [![build badge](https://api.travis-ci.org/mgeisler/textwrap.svg?branch=master)](https://travis-ci.org/mgeisler/textwrap)