From 654ed400c6469f4366c6c0a9cef114d7c35f2c0d Mon Sep 17 00:00:00 2001 From: Clark McCauley Date: Tue, 9 Jul 2024 07:49:28 -0600 Subject: [PATCH] Update README.md Fixed alphabetical ordering --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 7764274..039b424 100644 --- a/README.md +++ b/README.md @@ -1696,6 +1696,7 @@ See also [Are we game yet?](https://arewegameyet.rs) [[scripting](https://crates.io/keywords/scripting)] * [3body-lang](https://github.com/rustq/3body-lang) - The Three Body Language +* [clarkmcc/cel-rust](https://github.com/clarkmcc/cel-rust) [[cel-interpreter](https://crates.io/crates/cel-interpreter)] — Common expression language parser and interpreter * [duckscript](https://crates.io/crates/duckscript) - [Simple, extendable and embeddable scripting language.](https://github.com/sagiegurari/duckscript) [![build badge](https://github.com/sagiegurari/duckscript/workflows/CI/badge.svg?branch=master)](https://github.com/sagiegurari/duckscript/actions) * [fleabitdev/gamelisp](https://github.com/fleabitdev/glsp) - A Lisp-like scripting language for game development * [gluon-lang/gluon](https://github.com/gluon-lang/gluon) - A small, statically-typed, functional programming language @@ -1706,7 +1707,6 @@ See also [Are we game yet?](https://arewegameyet.rs) * [PistonDevelopers/dyon](https://github.com/PistonDevelopers/dyon) - A rusty dynamically typed scripting language * [rhaiscript/rhai](https://github.com/rhaiscript/rhai) - A tiny and fast embedded scripting language resembling a combination of JavaScript and Rust [![build badge](https://github.com/rhaiscript/rhai/workflows/Build/badge.svg)](https://github.com/rhaiscript/rhai/actions) * [rune-rs/rune](https://github.com/rune-rs/rune) - An embeddable dynamic programming language -* [clarkmcc/cel-rust](https://github.com/clarkmcc/cel-rust) [[cel-interpreter](https://crates.io/crates/cel-interpreter)] — Common expression language parser and interpreter ### Simulation